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THE CREATORS: Various
WHAT HAPPENED IN 2003: Assorted
stories of little consequence.
X-Men
Unlimited was cancelled in July, but that didn't stop
Marvel from finding time to release eleven issues. This
begs the question: why?
This book started as a quarterly, along
with a bunch of other Unlimited titles long since lost
in the mists of time. Nobody ever seemed all that clear
what it was for. It survived the cancellation of its
brethren because it was selling quite well, but nobody knew
what it was for. It became an anthology for a while, but
still nobody seemed to have much idea what the point was meant
to be. And in 2003 it started spraying out issues at an
incredible rate - without ever really making it apparent what
the point was meant to be.
Hands up anyone who can remember anything
from a 2003 issue of X-Men Unlimited. Anyone?
The final issue, which had a story by the
creator of Lone Wolf & Cub. Fair point.
Wasn't a very good story, though, was it? The Claremont/Sienkiewicz
New Mutants reunion? Okay, yes. But again,
it wasn't exactly blow-away stuff. Five Chuck Austen
stories? Yes, god knows we needed more of them.
There's
quite a good Nightcrawler story by Bill Willingham in issue
#49, I guess. And some oddball curios - Adam Warren
doing a Psylocke story, and Mike Allred pastiching A Hard
Day's Night. But why? What's the point?
When X-Men Unlimited was
unceremoniously axed - after the final issue had shipped - it
seemed an eminently sensible decision. The title had
always seemed like an endless quest to fill pages, rather than
a vehicle for deserving stories that didn't fit anywhere else.
Incredibly, however, it's being brought back next year.
The 2004 version is slightly different, and
emerges from the ashes of the Epic imprint. It will
supposedly be bimonthly vehicle for new talent. Given
the difficulty that Marvel had in filling it the first time
round, you will forgive my scepticism that it's going to get
any better now that it's the province of novices.
No doubt it'll produce the occasional
decent story. It always has. But the strike rate
has never been all that good, and I wouldn't bet on it
improving.
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