|
|
|
Wolverine #48 is the
epilogue to "Vendetta", and apparently Marvel think that
this fact alone is enough to merit giving it a "Casualties
of War" tie-in banner.
For those you who haven't been
keeping track, here's how it works. "Vendetta" was a
six-parter in which Wolverine hunted down Nitro. Since
Nitro caused the big explosion back in Civil War #1,
and some Atlanteans were wandering around, "Vendetta" could
quite sensibly be billed as a Civil War tie-in.
This issue, on the other hand, is basically a monologue by
Wolverine about what happens when he's nearly dead, and
waiting for his healing factor to put him back together.
It's got nothing to do with Civil War whatsoever.
But Marvel can't quite let it
go, so because it contains some flashbacks to the previous
story - and literally, that's the whole extent of the
connection - they've given it the "Casualties of War" banner
for second-tier tie-ins. I really question this sort
of short-term thinking. Yes, sales on this title went
up 50% for the true crossover issues. But that doesn't
make it a good idea to label every single story as a
Civil War crossover, even when it plainly isn't.
Customer goodwill is not an infinite resource.
Let's leave that aside, though,
and look at the story itself. Some people really
disliked the earlier issues of this series because it had
Wolverine healing from frankly ludicrous injuries - most
obviously, when Nitro blasts him down to just a metal
skeleton. Now, personally, I was perfectly happy to
run with that, for two reasons. One, it's drawn by
Humberto Ramos, and I'm more willing to take that sort of
thing as artistic licence when it's drawn in that style.
Two, it was a very silly action story (in a good way), and
in that context, what the heck.
In this story, though,
Guggenheim is trying to take it seriously, and that creates
a problem. A lot of long-established superheroes have
suffered from what you might call power inflation, where
writers just keep racking their power levels up and up,
until things get utterly silly. This is because it's a
lot easier to write a cool scene where the hero does
something on a bigger scale than before, than it is to write
a cool scene where the hero uses his established powers in
an inventive new way. Much less creativity is
involved.
Guggenheim is far from the only
offender in this regard, but when you've got Wolverine
literally recovering within minutes from being a burned out
skeleton, you've pretty much lost sight of the original
premise. Wolverine is a guy who can afford to take
damage because he heals quickly. When you rack his
healing factor up to this scale, he's just a guy who's
functionally invulnerable, which is much less interesting.
This is a very recent development in terms of the way the
character's written. Back in 1990 or so, it took
Wolverine months to recover from being badly beaten up by
the Reavers. Even in the histrionic mid-nineties,
major traumas like having his adamantium ripped out seemed
to cause him serious long-term problems. We've now
crossed a threshold where his healing factor is being
defined at a level that's simply silly, and just doesn't
work unless the story is equally silly. "Vendetta" was
utterly silly; this story isn't, and consequently it has a
big problem.
Which is a shame, because
Guggenheim does have some mildly interesting ideas about
Wolverine's near death experiences. There's a
potentially intriguing attempt to suggest that, for some
spiritual reason, Wolverine literally won't die, no matter
how badly he's injured. But it's nothing
earth-shattering, and it's all hung on a terribly shaky
framework with Wolverine recovering from nonsensical
injuries.
They have short memories at
Marvel these days, but it's less than a year since Stuart
Moore and CP Smith did a basically similar story in X-Men
Unlimited #12 which was a lot better. You'd have
thought editor Axel Alonso would have noticed that they did
the same concept so recently, given that he edited both
stories, but either it slipped past him or he thought the
world needed to see the same story again, only silly.
It didn't.
There's a potentially decent
idea in here, coupled with some typically enjoyable art from
Ramos. But it's not as deep as it clearly aspires to
be, and it's marred by trying to build a serious story from
some rather stupid plot points.
Rating: B-
back |
continue |