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Ultimate X-Men #52 has the third
part of "Cry Wolf", which unfortunately remains one of the
weaker recent storylines. It's not horrible, but it's
certainly lagging behind the standards the title generally
lives up to.
Fenris have captured Rogue, and try to get
her to stick around by offering her a power-controlling
device. As you'd probably expect, Rogue isn't convinced,
Fenris tell her that she's staying whether she likes it or
not, and Rogue and Gambit end up making a break for it.
I can see what Vaughan is heading for here
- Fenris' "steal from the rich, give to the poor" schtick has
an obvious appeal to Gambit, and I kind of like the idea of
Gambit happily spouting anti-corporate rhetoric to justify his
thieving career. Rogue, on the other hand, gets to make
the big decision to remain with the X-Men rather than gain
control of her powers - although Vaughan complicates matters
by having her claim that she feels her powers are a curse and
that she can only be free of them by earning her redemption
with the X-Men. It's an odd little moment in which Rogue
makes the "right" decision, and then produces a bafflingly
superstitious rationale out of left field. I kind of
like the idea, actually, since it leaves Rogue as a character
with slightly screwed-up motives for sticking with the X-Men,
rather than just being a villain who thought better of it.
The downside, however, is Fenris.
There's a vague attempt to portray them as the next stage in
corporate evolution, although it's far from clear what that
actually means. As near as I can make out, they seem to
be running some sort of capitalist corporation which is
somehow or other directing its profits towards helping poor
mutants. ("A public company privately run by and for
mutants like you." Sorry, but what does that actually
mean?)
They come across as such complete bastards
that it's difficult to buy into that, and instead they just
seem like one-dimensional villains who've taken in a very
gullible Gambit. Andy Kubert's visuals for the Fenris
building are uninspired, as well - the backgrounds are
unusually bland in this issue.
A couple of interesting ideas, but the
story as a whole doesn't really come off.
Rating: B-
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