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30 september 2001

DEADPOOL #58 - "Agent of Weapon X, part 2: Makeover"
by Frank Tieri, Georges Jeanty and Jon Holdredge
NEW X-MEN #117 - "Danger Rooms"
by Grant Morrison, Ethan van Sciver and Prentiss Rollins
WOLVERINE #168 - "Blood Sport, 2 of 3"
by Frank Tieri, Dan Fraga and Norm Rapmund
X-TREME X-MEN: SAVAGE LAND #1 - "Savage Genesis"
by Chris Claremont, Kevin Sharpe, Danny Miki and Lary Stucker
THOR: GODSTORM #1 - "Godstorm"/"The Tale of the Mighty Thor and the Man who made Weather!"
by Kurt Busiek, Steve Rude and Mike Royer
TRUE STORY, SWEAR TO GOD #1 - "Magic"
by Tom Beland

As the shipping schedule returns to normal, I've got an odd mixture this time which includes a few books that didn't make it over last week. But first, the X-Men.

DEADPOOL #58, or if you prefer, Deadpool: Agent of Weapon X #2, is pleasantly surprising. It's actually not bad. It helps that on this book, Tieri can play up the comedy, where he seems to be more comfortable. Not all of the jokes here are actually funny, but Tieri and artist Georges Jeanty have got some decent comic timing. And some of the routines here are geniunely amusing. Wade's ludicrous expense account has some cute items - "300 bags of Skittles, a stained glass window, 14 copies of 'Yoda Sings The Blues'..."

The storyline, as if you hadn't guessed, has Deadpool realising just how nasty the Weapon X project are as he tags along on a particularly excessive mission. The characterisation of the Just Plain Evil villains doesn't really hold up, and in particular Garrison Kane's inexplicable transformation into a murderous loonie makes no sense. With the tone of the story, it just about gets away with stuff for the moment, but only for the moment. Tieri then moves on to try and explain away Copycat's bizarre actions under the previous writers, and actually makes some kind of sense out of it.

Georges Jeanty's vaguely cartoon style fits quite nicely with this kind of material, and it's good to see him finding a better venue than the godawful Gambit & Bishop mini they had him on earlier this year. His redesigns of Kane and Deadpool are a bit shaky, but his storytelling is fine.

I'm somewhat surprised to be writing this, but we may actually have found an assignment that plays to Frank Tieri's strengths. Perhaps he should play up the comedy in future, since he's really not bad at it.

B+

NEW X-MEN #117 finally lumbers out, over a month late, but once again it's difficult to stay annoyed for long.

Apparently this isn't the first part of the new storyline at all, but a one-issue break before "Germ Free Generation" starts. It's really the tail end of the first storyline, bracketed as a separate story in order to preserve the false ending of that story - which is helpfully explained this issue for those who didn't spot it.

Since the last issue, the X-Men have reopened the Mansion as a school and have picked up 152 pupils. Quite where all these people came from is a bit unclear, but presumably recruiting pupils is a damn sight easier when your number is in the phone book. Which tends to support the view that going public was the right thing. In the meantime, not everything from the previous storylines has been abandoned, as the obligatory lynch mob has gathered outside the gates. Mind you, this mob does include a rare sighting, by Marvel standards, of expressly Christian anti-mutant sentiment, which is something we haven't seen much of since God Loves, Man Kills.

This is largely the Beast's issue, as he settles back into his role as teacher (though really, how can five staff members be providing that level of hands-on care to 152 children?), gets dumped by Trish, and finds out what really happened at the end of last issue. Once again, Morrison does a wonderful job with Nova as a villain, as she completely demolishes Hank over several pages with some effective psychological cruelty. There's a real viciousness to that scene which creates a sense of menace we haven't seen in a while.

Fill-in art comes from Ethan van Sciver and Prentiss Rollins, neither of whom are familiar to me. It's not quite as distinctive as Quitely's work, but it's still strong work, particularly in the crowd scenes which are there to establish the range of students in the new school. Some of the Nova scenes are perhaps a touch too melodramatic, but it's a close call.

The idea of revealing villains as the long-lost relatives of major characters is not one I've ever been keen on, and I have some reservations about whether Morrison is going to be able to pull off this routine with Nova and Xavier, however convenient it may be to the plot. Still, as before, there's enough impressive material here to give me confidence that Morrison knows where he's going with the more questionable ideas.

Another very good issue.

A

And in stark contrast to both the above series, here's WOLVERINE, as Frank Tieri continues his rather pointless attempt to interest us in Wolverine fighting disposal villains in a wrestling-inspired martial arts tournament. This is deeply silly in all the wrong ways, and doesn't even have the merits of impressive visuals - while Dan Fraga's improved considerably over the years, he's still not the sort of artist who can draw a fight scene that I find visually interesting.

Not much else to be said about this, really, because there's not much to it. It's a rather dumb idea which doesn't work.

C-

X-TREME X-MEN: SAVAGE LAND is a spin-off miniseries from my least favourite X-Men title, and I think by now we more or less know the routine.

This is more or less on a par with the ongoing title. Claremont seems to be making an effort to get his more irritating writing tics under control (this issue even features a rare sighting of three pages with only two captions, and it's not a bad scene). On the other hand, we get a page of Storm and Thunderbird discussing the concept at tedious length, so maybe it's not quite under control just yet.

There's an assortment of plot ideas here, none of which particularly engage my interest one way or the other. Rogue's got a whole load of personalities fighting in her mind, which is quite a nice visual in a way, but doesn't really take us much further. I'm not very enthused at the prospect of regular visits to Rogue's mind to see copied characters fighting one another, but it's okay for two pages.

Meanwhile, Rogue is having nightmares about being attacked by dinosaur versions of her teammates, and the team stumble upon a group of lizard people trying to escape to safety in the Savage Land. Yes, it's yet another hidden race in the Marvel Universe, and once again it isn't one that doesn't seem terribly interesting. They're given a back story which is a painfully obvious parallel to Xavier's dream, but doesn't actually make any of the characters particularly interesting. The idea of them trudging halfway around the planet on foot to get to the Savage Land isn't terribly credible, nor is the rather bizarre throwaway line that this hidden race learned about the Savage Land on the Internet.

So the X-Men hook up with the Saurids and take them to the Savage Land. Do you know, the more I put this down in writing, the more I'm turning against this issue? Anyhow, for reasons which are entirely unclear to me, they can fit them all into the Blackbird, but not with it flying at the time. (Since when does this team HAVE one of the Blackbirds, come to think of it? Are they back to borrowing equipment from the real X-Men? What happened to them having cut off ties?) So instead of flying, the Blackbird does... er... something involving a tunnel, which I've read several times and can't make head nor tail of. Nor can I understand what it's meant to have added to the book beyond just flying to the Savage Land.

Kevin Sharpe's art starts out quite promisingly, but starts to get sketchier (and more lacking in backgrounds) as the story goes on. Maybe that's due to a change of inkers, but there's a page of the Beast rescuing some kids from falling into a pit which looks quite awful, largely due to the art's failure to show us the damn pit, even though it's the central feature of the scene.

Really not very good. It's not a very interesting story idea, and it's still littered with irritants.

C

THOR: GODSTORM is written by Kurt Busiek and pencilled by Steve Rude. The astute among you will immediately realise that it likes the Silver Age a lot.

Now, as regular readers will know, I think the Silver Age its place. And its place is in history. If the readers who remember it want to engage in nostalgia trips that's up to them, but I don't find the prospect remotely appealing. The overwhelming majority of Silver Age material has aged appallingly, and is of largely academic interest these days. It's quite nice to know somebody still cares about it, but I'm not interested in joining them.

What we have here is a rather odd first issue, set in two different time periods. In the year 912, two Viking children listen to a story about Thor told by an elder wearing a costume that looks decidedly inauthentic. Chapter 1 is a Tales of Asgard type routine, in which Thor, newly appointed as God of Thunder, gets into a fight with the sentient Godstorm, and imprisons the Godstorm for not doing what he's told. Frankly the Godstorm seems to have a point here, as Thor is ordering him around without much sensitivity for the poor chap's feelings, but never mind.

The Godstorm duly swears vengeance and is ultimately freed during the Silver Age (this bit being told as a prophecy) by a minor villain. It is at this point that I tune out, since what started off as a somewhat promising piece of pseudo-folklore that was willing to play Thor as a bit of a bastard blurs incongruously into the Silver Age Thor.

I've never found Marvel's Thor very compatible with the mythology. The Vikings really weren't a very nice bunch, and nor were their gods. Marvel's version is an ultra-sanitised Thor, lumbered with a prettified Asgard and a code of honour which seems to have been borrowed from Camelot and attached with a rivet gun. He's viable as a character in his own right, but when you start contrasting Asgardian mythology with Marvel's Thor - particularly the Silver Age version - the joins stand out a mile. I just can't buy into this as taking place in the same reality. Even the Asgardian children are forced to complain about the absurdity of the Silver Age set-up, which is a bit of a tip-off that these two worlds just don't fit.

It looks lovely, at least up to the point where Rude stops being Silver Age influenced and slips into outright pastiche. But I just don't get how a folklore story is meant to be enhanced by shoving it in with the 1960s Avengers. At least leave the damn Avengers out of it and do it with Thor on his own.

There's a basically interesting idea in here, but for me it's dragged way down by miring it in the Silver Age. It's 2001, for heaven's sake. Let it go.

C+

TRUE STORY, SWEAR TO GOD actually came out last week, but it's only just made it to the UK. It's not immediately clear from this issue whether this is a one-shot or whether it's the first issue of a series of indeterminate frequency; in any event, it's been around for a bit as an Internet comic strip.

And what we have here is an autobiographical love story. Single cartoonist Tom Beland heads to Disneyworld (for some reason never mentioned by name - you'd think they'd be glad of the unequivocal praise they get here) to do an article for a magazine, meets Lily from Puerto Rico, and they fall in love. Awww.

I'm kind of assuming there's something further to come here, given that this story ends with them both going home again, while the other strips and the editorial suggest that they're still together. Pet peeve of mine: periodicals that give you absolutely no indication of when the next issue will be out. But never mind, because this is a charming piece of work, in which Beland manages to spend page after page singing the praises of his girlfriend without at any point becoming annoying. Which is rare. The story hits the right tone of "universal experience" to avoid it coming off as a dazed tribute to somebody we've never met. Instead, it's a charmingly romantic piece of storytelling.

Autobiographical indie comics seemed to be drifting out of fashion in the last few years, but this doesn't feel dated. Probably because Beland wants to spend an issue telling us how happy he is, rather than sharing his cynicism or angst. Which is nice. And I'm in the mood for nice.

A lovely little book, worth picking up.

A

Also this week:

AVENGERS #46 - The war with Kang continues apace, with the subplots ticking over nicely. Nothing revolutionary, but all perfectly solid stuff, and Manuel Garcia is holding up fine as a fill-in artist. Much as you'd expect, really.

B+

DAREDEVIL #24 - Hey, David Mack's cover finally bears a vague resemblance to the contents of the story! And it's only part five of the story, too. Anyhow, the art still seems to have taken a knock from earlier parts of this story. Odd, since Dave Ross did such a good job at the end of the previous storyline - perhaps it's an inking problem, but there's something that just doesn't feel right. The story is tying together quite well, though, so no real complaints.

B+

FANTASTIC FOUR: 1 2 3 4 #3 - I find myself overwhelmed by apathy. For whatever reason, I'm completely unmoved by this series; the first issue showed some promise but nothing here engages me in the slightest. I've never found the Fantastic Four terribly interesting as characters, and Morrison isn't changing my mind. Not sure I'll bother with issue #4.

C

GREEN ARROW #8 - Green Arrow meets his own ghost and receives a lengthy explanation of how he has been brought back to life at an earlier point than his death. Smith makes some cute nods to the real reasons why this is being done without losing sight of the story. ("Who'd I kill?" "Oh no, you don't need to know any of that stuff. Blows everything we were trying to accomplish by returning you to this point in your life.") This leaves the title character in the slightly odd position of having no soul, but presumably Smith's got some plans to address what, if anything, that actually means. In the meantime, Smith is continuing to hold my interest in a character I'd never previously cared about at all.

A

HOPELESS SAVAGES #2 - The kids go searching for the estranged Rat, on the slightly tenuous assumption that dragging him back home and trying to "deprogram" him will assist in rescuing their parents. I'm not quite as sold on this book as most people seem to be - while it's all very entertaining, I have some difficulty in seeing how wandering around like a 1970s tribute act constitutes the punk ethic in this day and age. Invoking a thinly disguised Starbucks as the opposing philosophy is also a little obvious, if nothing else. Still, it's a nice little story for all that.

B+

INCREDIBLE HULK #32 - It's the end of the Lou Gehrig's disease storyline, as Banner is cured by a handy plot device that would only work on him (and which also gives him a nice new angst point springboarding from an old storyline about Banner's father). The closing monologue to camera about how none of this would work in practice is also a nice touch. It does feel a bit like it's trying to write its way out of a corner, but it still works.

A-

JLA #58 - More big fighting with the Martians. All a bit formula for my tastes, although it's not a bad rendition of the formula. Having said that, there's no excuse for ending the storyline with Batman giving inspirational speeches about the value of friendship. That's just not right.

B-

JLA INCARNATIONS #5 - We're up to Crisis on Infinite Earths and the Detroit League who nobody really cares about. With three stories, only one of which actually focusses on the League members of the time, it's hard to avoid the feeling that Ostrander feels likewise. Not bad, but it feels like it's being included out of a sense of obligation.

B

MINISTRY OF SPACE #2 - I reviewed the first issue of this back on 6th May, and a delay of almost five months has not assisted the pacing. I'm going to have to dig that first issue out again, though, because this is still a lovely balance between the sense of wonder that goes with space travel, and the underlying cynicism about what's driving the British to do it. And it looks quite beautiful.

A-

PETER PARKER, SPIDER-MAN #35 - Another of those stories which should have tremendous appeal beyond the superhero fanbase. Spider-Man isn't in it at all; this is a story about a child who idolises him, and it's just wonderful. The closing page, which is all about identification, is a lovely touch. Slightly gratuitous social-worker bashing aside, this is still something you should go out and buy if you haven't already got it.

A+

QUEEN & COUNTRY #4 - Ah, the book that's going ahead with its Taliban storyline. Good for them, I'm sure they've got what it takes to cover the subject intelligently. But that's next issue, and this is the end of the first storyline. Rucka's series is easily transcending its roots as something inspired by 1970s UK spy shows, and it's one of the best books out there that you probably aren't buying. So change that. (Oh, and with reference to the letters page: Callan was a great show, which is probably still going in cable repeats somewhere. And it had one of the best opening credits sequences ever. Somebody send Greg tapes, he'd love it.)

A

SPIDER-MAN'S TANGLED WEB #6 - "Flowers for Rhino" doesn't do the "Flowers for Algernon" ending, but instead uses the same twist as that Simpsons episode where Homer has the crayon removed from his head. Never mind, it's still a lovely issue, complete with the Rhino suddenly realising that he cares about the distinction between "imply" and "infer." Good stuff.

A

STARTLING STORIES: BANNER #3 - Three issues in and Doc Samson appears to have turned into a hero, while the Hulk's motivation is apparently now to try and "find" Banner and kill him. Not quite sure where any of that came from, which leaves me wondering how thoroughly Brian Azzarello has really thought any of this out. Corben's claymation-style artwork doesn't quite work for me on this sort of material, either. Oh well.

C+

US WAR MACHINE #2-3 - Yes, two issues reach these shores simultaneously, although how many people will still be buying them after the dismissive reaction to issue #1 is anyone's guess. In fact, these two issues do mark a very noticeable improvement, by virtue of including a plot and some characters. Austen really should have tried to get some of this information into the first issue, as then it might have been interesting. Still, it's here now, and this is starting to look a lot more promising.

B+

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The usual admin notes... There's another Article 10 column going up at Ninth Art on Monday. Read it and make me pleased.

If you're in Britain, then you might want to know that Channel 4 is showing Heathers in some ludicrous late-night slot on Monday. If you haven't seen it already, you really should tape it. It's one of my favourite films.

This has absolutely nothing to do with comics, but NTK helpfully flag up that while the UK government is drivelling on about cryptography, nonetheless they're happy for us to communicate with the D-Notice Committee - purveyors of ultra-sensitive information to the media - by e-mail to dnotice@hotmail.com. No, really. See for yourself. Doesn't the fight against terrorism at least run to signing up with AOL? They could get a free trial and everything.

Next week, Exiles goes into the backwaters of Alpha Flight continuity (well, that'll fly off the shelves); the second issue of Origin; more kiddie-friendly rape and torture in Ultimate X-Men; Uncanny X-Men #398 finally emerges from hibernation into the harsh glare of the shelves; X-Force #120 guest stars Wolverine; and the Iceman miniseries begins. According to the Diamond shipping list, Iceman appears to be a Mature Readers book, but I assume that's a typo.

And I'll also be reviewing Absence of Ink Theatre #1, since they've very kindly sent me a review copy which turned up this weekend at which point I was desperately trying to catch up on my Article 10 deadline, so I haven't had a chance to read it properly yet. Much appreciated nonetheless.

The late books list is now starting to look a little more sensible, although all things are relative. New X-Men #118 should have been out last week; Brotherhood #5 should have been out this week; and missing its shipping date next week (and no doubt for weeks to come) is Uncanny X-Men #399.

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