Also this week:
AVENGERS #18 - Ordway's three-part fill-in run ends acceptably
enough, although there really doesn't seem to have been any
common link between the two halves of his plot. Some nice
moments, though, and it's done the job of keeping things
ticking over without a glaring shift in style.
B
AVENGERS #0 - Following last week's godawful X-51 #0, Busiek
shows us how it's done. This is basically a plot recap for
the benefit of Wizard readers who might be planning to start
reading the title, and yes, it does resort to that old
storytelling cliche, the news reporter reviewing recent
events. But it's done with a bit of style, it sets up the
characters well and it's actually got a story. It's in the
nature of these advert stories that they'll rarely be great,
but this is pretty good.
B+
DEADPOOL #30 - More bizarre plot developments as Deadpool
suddenly develops a hidden past as a hippy teacher while
supporting characters stand around looking bemused. Very
funny, and with a beautifully deranged flashback sequence.
We now seem to have settled down with Pete Woods as regular
artist, and the title is all the better for it.
A-
HELLBLAZER #139 - Warren Ellis's initial six-part storyline
comes to an end and while this part is very strong, the
arc could easily have stood to lose two or three issues. I
know he wants to re-establish the London setting, but couldn't
this have been done with two story arcs rather than one
stretched to breaking point?
B+
HITMAN #39 - Garth Ennis continues to gloss over the minor
plot glitch of No Man's Land and turns his attention to
supporting character Ringo Chen, who's always looked
interesting but hasn't had that much material till now. As
always, one of the DC Universe's most reliable books.
A-
JLA #31 - Once again Grant Morrison hurls ideas at the wall
and once again about a tenth of them stick. Now personally,
I've been saying this about the whole series, but it seems
more and more people are starting to agree with me. Great
ideas, but where's the story?
C+
NOVA #3 - Nova beats up a load of robots in what's fairly
evidently a set-up for a future storyline but doesn't make
for a very satisfying story in itself. It's still alright,
but the first two issues were stronger.
B
SLINGERS #8 - This story suffers badly from a major
storytelling error (forcing the script to resort to captions
to cover for the art's total failure to show an important
part of the action), and also from the ill-advised decision
on Joe Harris's part to have Ricochet return to the fight
with a "Ricochet Mobile." Aside from the fact that Ricochet
has never previously seemed moronic enough to build a full
scale superhero car in his garage and then look surprised
when his dad might find it, it's a comic relief idea that
simply never works. An uncharacteristically weak issue from
a usually good series.
C+
THUNDERBOLTS #28 - Graviton has returned with what looks
superficially like the "big idea" Moonstone told him to go
and find when he last fought the Thunderbolts. It isn't,
though. All Graviton wants is followers. There's no point
having followers if you aren't going to lead them anywhere,
and this is a point he still hasn't addressed. Graviton is
just flailing about pointlessly on a much bigger scale - and
if this is the idea, it works.
B+
WEBSPINNERS: TALES OF SPIDER-MAN #7 - Joe Kelly writes a
story set in the run-up to Spider-Man's senior prom which is
as much as anything an excuse to send up the more ludicrous
conventions of the series (Aunt May tries to stop Peter
shaving because he might accidentally slit his throat). The
basic idea of Peter being laughed at at school is one we've
seen a thousand times before, but this story seems to be
mainly set-up for the next issue, when Peter loses patience
with the whole thing and starts fighting back.
B