Also this week:
CAPTAIN AMERICA #31 - Ka-Zar's not dead, and just as Jurgens
only made a token effort to sell us on his death, he only makes a
token effort with the revelation that he's alive. Cap and Sharon
reacting to the death of a major character purely in terms of
what it says about their relationship is jarring. But at least
we're out of the Savage Land, officially my least favourite concept
in the entire Marvel Universe.
C-
CAPTAIN MARVEL #7 - The demon of inadequate exposition is upon us.
There are some characters well enough known that you can just
drop them into a story with only a cursory explanation. Comet
Man, who had a six-issue miniseries in the mid-eighties and
appeared in pretty much nothing else of note ever, is emphatically
not such a character, and Peter David does not even come close to
giving us the necessary exposition to make this story work. Some
nice gags, of course, but pretty much meaningless in the absence
of a working knowledge of a very obscure character.
C+
CROSSGEN CHRONICLES #1 - The debut of the CrossGen line. I'd been
planning to review this, but to be honest, I can't be bothered.
It's a rather vacant trailer book in which a load of characters
are introduced in scenes that are altogether too similar, and
which have the T&A cranked up to a level rarely seen since the
"glory" days of early Image. And while I'm sure the creators
genuinely love what they're trying to do here (and I naturally
wish them luck), the text pages say it all - the publisher
believes, in the face of considerable evidence to the contrary,
that he is publishing "the jumpstart of a new renaissance in
comic book publishing", while the issue opens with a one-page
dedication promising to fill the CrossGen Universe with "all the
love, hope, conflict and resolution that imagination can bring."
Pass the sick bag. All perfectly competent, but this sort of thing
isn't going to sustain an entire line.
C
INCREDIBLE HULK #16 - Some interesting bits, in which Jenkins
points out that the "Professor" persona is plainly not Bruce
Banner whatever we may have been told before; and some not so
interesting bits, in which the resolutely one-dimensional Ryker
engages in more acts of generic sadism. Jenkins needs to either
tone Ryker down and make him into a more credible character, or
alternatively cut down his screen time and make him into a
faceless monster. The current approach isn't working, and it's
hurting the stories.
B-
JLA #43 - Ra's Al Ghul, whom I'm given to understand is a major
Batman villain of some sort, plots against the JLA in resolutely
Silver Age fashion in this debut issue for Mark Waid.
Unfortunately, we've still got Howard Porter on art, but he's
done a lot worse than this. Certainly more coherent than
Morrison's stories, and while it's obviously more conventional in
approach, it's actually a pretty good example of its genre - and
JLA is the sort of book that can still carry it off. Enjoyed this
more than I'd expected, to be honest.
B+
ORION #2 - Yeah, okay, I'm flailing here. The Newsboy Legion?
I've HEARD of them, but I know nothing about them, and I have no
clue what they're doing in this story. Or indeed, in 2000, in
any story. Some interesting ideas are visible through a haze
of unfamiliar continuity, but Simonson is jumping straight into
stories that only really work if you're familiar with the
continuity. I'll stick with it a little longer, since I can't
help feeling there's something in there worth getting to, but
I'm really not following this.
B-
PETER PARKER, SPIDER-MAN #19 - Peter comes to terms with Mary
Jane's death after receiving a box which apparently contains
something or other that proves she's dead, although the creators
don't see fit to tell us what it might be, and given that she
was blown up, it's not like it's immediately obvious. Needless
enigmas aside, this isn't really all that bad, at least by the
standards of the recent Spider-Man books. At least some steps are
being taken to get rid of this storyline, and while I'd actually
welcome it if they kept Mary Jane dead at this stage, we're still
nowhere near a pay-off that would make her death worthwhile.
B-
PROMETHEA #8 - Big fight scene, don't kid yourselves. Still
fairly entertaining, though.
B+
THUNDERBOLTS #40 - The Thunderbolts fight the V-Battalion, which
apparently everyone now knows is a law-enforcement organisation,
even though they've presented no evidence of that at all and act
like vigilantes. But whatever. More effort is put into erasing
Byrne's hatchet job on the Sandman's continuity, which has to be
applauded, and the V-Battalion turn out to be led by a selection
of obscure Golden Age heroes. More solidly entertaining stuff,
albeit perhaps a bit heavy on the continuity for new readers.
B+
X-51 #12 - Utterly bizarre issue recapping the entire history of
the character for the vast majority of the time, and then
informing us that the hero goes on to fight XERO, leave Earth and
be picked up by the Celestials (in their usual role lending weight
to stories that don't have any of their own). Dreadfully
pretentious. Can't THINK why they axed this one.
C-