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21/01/01
04/02/01
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28 january 2001

EXCALIBUR #2 - "The Ruined Land"
by Ben Raab, Pablo Raimondi and Walden Wong
X-MEN FOREVER #3 - "All of God's Creatures..."
by Fabian Nicieza, Kevin Maguire and Andrew Pepoy
X-MEN: THE SEARCH FOR CYCLOPS #3 - "Am I Evil?"
by Joseph Harris, Tom Raney and Scott Hanna
X-MEN UNLIMITED #30 - "Mother Knows Best"
by Andi Watson and Jim Mahfood
"Covenant with the Devil"/"Seeds of War"
by Joe Pruett, John Czop and C Michaels
"Wild and Free"
by John Ostrander and Mike Lilly
THE JUSTICE LEAGUES ONE-SHOTS - Just why are they so bad?
A thoughtful consideration.

"But first, in this week's Trademark Renewal Theatre..."

Ben Raab's EXCALIBUR miniseries - which of course is actually a Captain Britain story - continues by getting its characters into Avalon and promptly packing the good Captain off on his own mission, leaving the supporting cast to get on with fighting some minor characters.

Somewhat to my disappointment, it turns out Raab really is going for the "Roma's gone mad" storyline. This is one of my least favourite ways of turning an existing character into a villain, since it's usually just an excuse to make them switch sides without actually bothering too much about the underlying reasons. To write mental illness properly actually requires some very thoughtful character writing. Usually in comics, it turns out just to be an excuse to avoid any kind of character writing in favour of a bit of cheap raving. In fairness, Raab could still work some kind of rational explanation into this, but there's no sign of it here, and it's not a storyline I really want to see.

The main narrative here is that if Roma, who is mad, gets two power objects, she'll be awfully powerful, which would be bad. She's already got one of them, so our heroes have to stop her getting the other one. Yes, it's our old friend "quest for the object", one of those journeymen plots which can always be relied upon to keep the narrative ticking over if your real concerns lie elsewhere. Raab resorts to some exceptionally strained logic to pack Brian off on this mission alone - apparently, because he doesn't have any powers, he's the weakest and most expendable of the team, so therefore he should be the one who goes on the exceptionally important mission. Alone. Is it just me, or does that make no sense at all?

There's some nice use of the established members of the Captain Britain corps, with Raab entering into surprisingly dodgy territory by bringing back the Nazi version in a more or less sympathetic role. Crusader X, from the Cross-Time Caper back in the 1980s, is also dredged up, but unfortunately it looks like nobody looked out the character reference. Pablo Raimondi has drawn an impressive looking alternate Brian Braddock, but unless I'm very much mistaken, the original character was a Native American. Not that it really matters for plot purposes which Captain Britain it is, but if you're going to refer to an existing character, at least draw somebody colourably similar.

Referencing problems aside, Raimondi's art looks good here - with some suitably crisp colouring, the fantasy sequences look rather good, and the Union Jack uniforms have a nicely imperial look to them. But did I really want to read a story about Brian's father returning from the dead? I think not.

Passable, but it doesn't really answer the "why bother" question that Marvel should be asking of all their miniseries.

C+

X-MEN FOREVER has been working through its characters an issue at a time, and we're now on to Jean Grey. Those who find the constant referencing of old issues annoying may wish to bear in mind that we're only halfway through the series and by the end of this book we're already back to 1963.

But for the moment, this issue is largely about revisiting previous stories, not so much with a view to changing them as to putting a different perspective on them. This is always tricky ground when you get into areas as convoluted as the Phoenix continuity, and so we kick off by revisiting the back-up story to Classic X-Men #43 and giving Death an opportunity to pretty much explain the idea to us. The next jump gives Prosh the opportunity to deliver his own monologue.

The point this is all heading towards is that by linking herself with the Phoenix force in the first place, Jean was messing about with cosmic forces and thereby starting off a series of events which would ultimately lead to humanity interfering with the cosmic entities and trying to replace them altogether. Now, I rather like this idea, since it finally ties the Jean/Phoenix routine into the X-books' overall themes of evolution and development, whereas before they'd been somewhat disconnected from the central themes of the books. I'd have to concede that the story uses a hell of a lot of lecturing to get the point across, but I'm sufficiently keen on the idea to let that slide.

Kevin Maguire's art is looking better as the series goes on - his style turns out to fit surprisingly well with the cosmic material, and his double-page spread of characters who have interfered with the cosmic forces is wonderful.

It's a very continuity-heavy series and I can see how readers without an interest in the books' history might be finding this all a bit wearing. But as a shameless continuity geek, I'm enjoying it, although as I've said before, I'm biased...

-

X-MEN: THE SEARCH FOR CYCLOPS #3 finally comes out, and as you might expect, this is the issue where all the characters get together in preparation for the big climax next month.

It's all very smooth, but I really don't feel any interest in this series, and I'm trying to work out why. The fact that I don't give a toss about Apocalypse is probably a major factor. Another one is that I don't believe for a second that the ending of this series is going to be anything other than Scott and Apocalypse being restored to normal, and the reset button being duly hit after four months of going through the motions. It may be that they've got something else in mind, but if so, I don't see it coming.

So... yes, that's pretty much it, I suppose. It's nicely constructed, it's got quality artwork from Tom Raney, but at the end of the day it's a bunch of characters I don't really care about running around towards a destination that was never remotely in doubt. So why should I care?

B-

X-MEN UNLIMITED has a new format. Apparently it's now an anthology book. This means we can now have four middling fill-in stories instead of one. Hooray!

Things get off to a promising start with the surprise appearance of a Banshee's Angels story, following up on the Generation X Underground one-shot. It's an odd choice for the lead story, since it's really a lightweight piece of fluff which would make for an entertaining flip side. Incidentally, this is drawn by Jim Mahfood, the artist on the original Underground book, but written by Andi Watson, currently working on the excellent Breakfast After Noon, a series about unemployment in the midlands poterry industry. Despite Watson's involvement, it's basically a reprise of the same joke from the Underground story, and if you've seen it once you don't really need to go out of your way to see it again here.

After that, though, it's back to earth with a sickening thud. "Covenant with the Devil" is a Nightcrawler story in which he is upset about Colossus's death but pulls himself together and declines an offer from Mr Sinister to clone him. Completely standard X-Men Unlimited stuff here.

"Wild and Free" is X-Men fill-in story 13 - "Hero spends time with normal people, meets nice non-prejudiced person, romance teased but sadly it is not to be. (Version B - normal person's point of view.)" I've seen this one a thousand time before and this is a completely average rendition. From John Ostrander, it's disappointing. Mike Lilly's art is quite good, but nothing to raise the story about its innate averageness.

And then there's an epilogue which is basically a trailer for an upcoming story. Thrilling.

O'Brien's Fourth Law of X-books: No matter how many times Marvel relaunch, repackage or reformat X-Men Unlimited, it will still somehow end up as a vehicle for completely average fill-in stories that nobody would bother publishing if there weren't all those pages to fill up. And if Marvel don't agree with that, maybe they should produce some issues that disprove the theory.

C

I feel the urge to talk about failed gimmicks, for some bizarre reason. So...

Let's talk about the JUSTICE LEAGUES skip week event. For those with better things to do than keep track of DC's high concept atrocities, that's four one-shots this week - Justice League of Amazons, Justice League of Atlantis, Justice League of Arkham and Justice League of Aliens. And don't those titles just fill you with enthusiasm?

This is real high concept stuff. The high concept is that everyone's memories of the Justice League of America have been wiped, but they remember that there ought to be a Justice League of something starting with A. So everyone forms separate teams all based around a theme starting with A.

Now, if you're saying "That's the stupidest idea for story I've heard in weeks", that's probably because you're sober. This has all the hallmarks of a story that seemed like a good idea after a few pints, and which should have revealed itself as a very bad one in the cold light of day. Sometimes, sadly, people have such fond memories of their drunken evenings that they fail to recognise the glaring badness of the idea, and publish it anyway.

That, at least, is the only explanation I can think of for why DC bothered with this nonsense. What point, exactly, are they trying to make? I mean, I thought JLApe was stupid (and it was), but at least that had some kind of story idea (characters turned into apes - how do they react?). The premise here is "random superhero teams based on words beginning with A." This is a parlour game, not a storyline. What does it tell us, other than that the English language has numerous words beginning with A that can be used to bracket some DC characters together into arbitrary groups?

God knows, if there was a story idea here, nobody seems to have bothered explaining it to the writers. The overreaching plot is that there's an alien invasion of Earth for which the Advance Man is carrying out preparations. Each team fights him and achieves some kind of meaningless semi-victory. The audience is duly bored.

For christ's sake, people, let's go back to basics here. Basic story construction: your story should be particular to the characters involved. If the protagonists are interchangeable, it's probably a bad story. The "letter A" gimmick and the arbitrary teams have zero relevance to the Advance Man and the alien invasion, meaning that every issue is reduced to an arbitary selection of interchangeable heroes fighting the same villain. The effect of this is not merely to guarantee bad stories but to hammer the point to even the most casual reader by demonstrating it over the course of four interchangeable issues.

About the best you can do with a mess like this is try to salvage the individual issues by playing up the character interaction between the random teams. Judd Winnick's JLAliens at least has a stab at that, although it doesn't really make it work. Len Kaminski's JLAmazons and JLAtlantis don't even try, in favour of trying to establish some bizarre and ludicrous point that Wonder Woman and Aquaman have each recruited teams of B-list heroes who are a bit like them. (Well yes. And?) Paul Grist seems utterly bemused by the whole concept of JLArkham, in which Batman recruits a team of mentally ill supervillains, and seems to be trying to sweep the whole idea under the carpet in favour of telling a Batman story.

The Aliens one-shot is the only one that can be accorded even a partial success, largely due to Judd Winnick at least acknowledging the contrived nature of the premise and going some way to suggest that his characters have put some proper thought into the situation. The rest, frankly, are train wrecks. Grist just can't get the JLArkham gimmick to work at all, which isn't surprising because it's incredibly stupid. Kaminski's two issues are hideously banal, and the simplistic anti- corporate rhetoric in JLAmazons is actually insulting to the intelligence, making a strong early bid for the prestigious Most Cretinous Book of the Year award.

I have heard reports of retailers actually warning regulars off buying these books. Frankly, I am not surprised. They really are that bad. Silly high concept ideas like this may appeal to those who like the freedom from logic of the Silver Age DC Universe, but when you see the actual story, you're fairly clearly reminded of why they stopped making them in the first place.

Sadly, the artists are lost in the mire here. None of the art here is stellar, but it's all at least acceptable. It's also a shame to see the genuinely talented Paul Grist being given a turkey like this for his first high profile project, although he doesn't really make the most of what little he's given. The fact that Judd Winnick manages to salvage something from the gimmick is at least promising given that he's coming to the X-books shortly.

My first bet for the ending of this storyline was that everyone would get together and we would be told that America was a melting pot which could embrace all these wonderful concepts beginning with A, at which point the characters would engage in some flag waving and I would reach for a vomit bucket and a match. I am informed that in fact the final issue doesn't go for that route, so thank god for small mercies. Apparently it's just another banal issue and there was never any real point to the exercise at all. Quelle surprise.

It was immediately obvious that this set of books would be mediocre, but this far surpasses expectations of badness. Unless you want to see a dumb idea going down in flames, steer well clear.

D

Also this week:

ASTOUNDING SPACE THRILLS: THE COMIC BOOK #4 - One of those books I've been meaning to get around to for ages. This is basically a sledgehammered satire on Microsoft's monopoly paranoia dressed up as a retro sci-fi story. Quite amusing, and I can certainly see the appeal, but the moralising's a bit heavy-handed for my tastes. There's also a flip story, Marty Baumann's The Crater Kid, which is a "plea for tolerance while respecting diversity" story that looks to be aimed at pre-teen kids, and is consequently rather out of place in the direct market. It's good at what it's trying to do, but it's in completely the wrong retail venue here.

B+

DAREDEVIL #14 - This is where critics say that despite the long delays, the wait was worth it. Well, bollocks to that. This storyline is only on part five and is now into its third calendar year. That long since crossed the line between giving the creators the time they need, and indulging creative egos - especially since replacement penciller Dave Ross's pages are pretty hard to tell apart from Quesada's. This issue was due out LAST JUNE. The delays have damaged the pacing, wrecked the storytelling (since other books have blown the ending in the understandable assumption that the story would be finished by now), and however well done it may be, this has ceased to become a storyline and become little more than an industry joke. And yes, it's a good issue, but you just can't divorce it from the scheduling when the damage has become this serious. Publishing four issues of a supposed monthly storyline in the whole of 2000 is pitiful, laughable and unprofessional, and it does make a difference.

B

DEADPOOL #50 - I'm told this issue is a pastiche of some film or other I've never even heard of, so that's the central joke going right over my head from the word go. Back to relatively sane story territory here, as Deadpool takes in the orphaned kid of somebody he killed in a botched hit. Some genuinely funny scenes (such as Deadpool doing the "riding a motorcycle through the bar window" routine, but stopping first to ask everyone if they'd mind moving away from the glass). On the other hand, it looks depressingly as if they're actually playing Copycat as an obsessed former lover - I see charges of misogyny looming on the horizon for this book if they carry on down this line, especially given that the book hasn't had a single sympathetic female character in it since Palmiotti took over. Darick Robertson makes a surprising guest appearance on art, and of course he's wonderful.

B

FANTASTIC FOUR: THE WORLD'S GREATEST COMICS MAGAZINE #2 - Oh, I must not have got around to telling my store I wasn't interested in this... More of the same, anyhow, as Larsen and cohorts continue their faithful homage to Lee and Kirby. Obviously a heartfelt affair, but to be honest it's really just a competent story dressed up in tribute clothes. Unless you really need a Silver Age homage maxiseries in your life, you can live happily without this.

C

OUTLAW NATION #5 - Jamie Delano is finally getting on to establishing who the Johnson family are, which might perhaps have been better placed earlier on in the series, given that it's the central premise of the book. Still holding my attention, but the book really needs to get onto setting up what its characters are up to a little more quickly.

B+

PETER PARKER, SPIDER-MAN #27 - Mendel Stromm is back. Who? Am I meant to care? Perfectly competent, and some nice little character sequences, but the main plot is decidedly banal by Paul Jenkins' standards - to the point where I flicked back halfway through to check I wasn't reading a fill-in issue. Still better than the Spider-Man books used to be, but unexciting.

B

SENTRY/HULK - Fourth verse, same as the first three... A Marvel hero muses on his history with the Sentry, establishing that the Sentry would have made a big difference to his life and that his absence is somehow tied in with the unusually high post-Sentry angst levels. This is more of a character piece than a mock Silver Age story, though, and well worth a look for the Bill Sienkiewicz art. Great to see him back drawing full issues again. On the other hand, if you're one of those people who never understood what people see in Sienkiewicz, you'll probably hate this, so don't say you weren't warned.

A-

THUNDERBOLTS #48 - Much plot advancement as Nicieza begins the process of shaking up the status quo, presumably leading to big things in issue #50. Nicieza is still keeping his infinity of plots in the air, and everything finally looks to be coming together. Good solid stuff.

A-

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Next week... and once again, no Bullpen Bulletins, so I'm going to have to look this up from the original solicitations. This has been happening more and more lately, and given it's the only cross promotion the Marvel lines carry for other books, I have to question the wisdom of that. Anyhow, the scheduled books are Wolverine, continuing the Mr X storyline, and X-Force, with part three of Rage War. And we're still waiting on Blink #2, Gambit & Bishop #2, X-Men #110 and X-Men: The Search for Cyclops #4.

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