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25 november 2001

ELEKTRA & WOLVERINE: THE REDEEMER #1
by Greg Rucka and Yoshitaka Amano
ULTIMATE X-MEN #11 - "Return to Weapon X, part five of six"
by Mark Millar, Adam Kubert, Joe Kubert and Art Thibert
INCREDIBLE HULK #34 - "The Morning After"
by Bruce Jones, John Romita Jr and Tom Palmer

ELEKTRA & WOLVERINE: THE REDEEMER is not a comic. It's an illustrated short story by Greg Rucka, accompanied by art from Yoshitaka Amano. Amano has done this kind of thing before on Sandman: Dream Hunters, although he's actually better known as a video game designer. Rucka, meanwhile, has been doing crime novels for quite a while now on top of his comics work. It's a promising combination.

Originally this was going to be published as a graphic novel, but Marvel seem to have decided that they don't like that format after all, so this is the first section of a three-part serialisation in the prestige format. I've never liked the prestige format, which offers the worst of both worlds - all the extra cost of a graphic novel with all the protracted waiting of a monthly serialised story. My usual rule of thumb is that if the Canadian price tag makes me double-take, the book is probably overpriced. This issue costs nine dollars Canadian, and I can't help thinking there must have been a more reasonable format to get this story out there.

Anyhow, I've never read Rucka's crime novels, but he looks to be in his usual territory here. After one of Elektra's hits goes wrong, she's left with an underage witness to bump off. Wolverine is brought in to protect the girl by a government agency who still have a hold on him. A nice straightforward plot, with the real interest coming from the questions over what everyone's real motivations are. Interestingly, Rucka has chosen to play up the amnesia angle with Wolverine, letting him do a subplot where even Wolverine doesn't know quite why he's supposed to be involved in this storyline in the first place.

While Rucka sticks with third person narration throughout, his narrator spends alternate scenes identifying with either Elektra or Wolverine. That's not so unusual in Wolverine's case, since he's been talking in first person narration in his book since the late 1980s. It's more of a departure for Elektra, whom writers tend to leave as a more distant and enigmatic figure, with an element of supernatural mystery as to quite how she does all these wonderful things.

Rucka strips away all that, giving us direct access to Elektra's thought processes and expansive details of the mechanics of how she does everything. That has the effect of grounding Elektra far more in the real world, and what Rucka seems to find more interesting is the chance to play off the character against her underage witness (who has a rather glaring parallel with Elektra's own origin story).

There's an odd tension here between Rucka's text - which seems to want a very down-to-earth tone and has taken away much of Elektra's mystique to that end - and Amano's stylised art. In its own right, it's excellent, atmospheric artwork. The trouble is that while it fits nicely for the Wolverine scenes, his Elektra is off into stylised and eerie territory - precisely the sort of thing the actual text isn't doing at all. What Amano is drawing isn't what I'm seeing in my mind's eye when I read the text, and so it doesn't always work for me. The highly stylised backgrounds on some of the later art pages also seem to be pulling in a different direction for the text.

Nonetheless, it's a good read, and Amano's artwork is excellent if you're able to look at it in isolation from the text (or, I suppose, allow it to guide your mental image of the story - but I can't do that, which might be why I've never really liked illustrated text stories to begin with). The biggest downside here is the stratospheric price tag, but that's prestige projects for you.

A-

ULTIMATE X-MEN is still in the Return to Weapon X storyline, and cheerfully telegraphs the plot by having Wolverine tell us that he had everything planned all along. So we're back with the very obvious plot, where the heroes escape the Weapon X project and, this being a Mark Millar story, the villains are probably destroyed and humiliated. Ho hum.

As so often with Ultimate X-Men, this one read rather well on the first read through, but on the second time round all the obvious plot silliness starts to leap out at me. I have real difficulty with the idea that Wolverine's adamantium cage can be broken into by a rocket launcher; I have even more difficulty with the idea that he suddenly decides to be really nice to Nick Fury, who at this point in the narrative has done absolutely nothing to merit it.

Much of the rest of the issue is the usual assortment of scenes of Weapon X personnel torturing mutants for the sake of it, which gets tired very quickly. Millar's villains have no psychological credibility - even though people do terrible things to one another, Millar fails to convince me that any of his villains are real people. He has a stab here, giving Wraith a speech about the need to protect his daughter against rogue mutants, but the sheer scale of pointless malice which Millar has attributed to the character in the past just can't be rationally explained.

Of course, those who like Ultimate X-Men tend to say that it's rather like an action movie, and it's great as long as you're prepared to ignore the fact that the plot has more holes than a sieve, the characters have one dimension at best, and the story has the subtlety of a knife in the eye. But I don't like action movies, so that cuts no ice with me.

Dumb, and more obviously so the more you look at it.

C+

No particularly interesting new series this week, so instead here's the first Bruce Jones issue on INCREDIBLE HULK.

There's evidently been a change in the status quo since last issue, since Bruce Banner is now wandering around communicating with a mysterious individual by e-mail, and seems to have severed contact with his Paul Jenkins supporting cast. There's no real explanation for what's supposed to have happened, but I'll give Jones the benefit of the doubt since the overall impression is that this is meant to be a plot point and he'll be getting to it in the end.

While Banner is busy exchanging e-mails that don't appear to advance the plot much, he's busy hiding out from... well, it's not very clear who. One of the problems with this whole set-up is that it doesn't actually generate any dramatic tension yet because it's not apparent who Banner is hiding from or what his purpose is in doing so. There are various background details establishing that the Hulk seems to have killed somebody in a rampage the previous day, but Banner doesn't seem much bothered by this. The mystery is centring over why Banner is doing all this, but that seems to be a background subplot in this issue.

The main story seems to be firmly in the territory of the old TV show, as Banner meets a nice chap in the community he's blundered into, and helps him out with his minor-league problems in a Hulk-related manner. It's not a desperately interesting story, to be honest - "nice black kid drawn into joining gang" is hardly original material, and I don't see much of an original spin on it here.

The issue is strong on atmosphere, and Jones takes the interesting decision to keep the Hulk himself entirely off-panel, even though his presence is felt throughout the plot. Banner feels like a totally different character from the one in the Jenkins run, mind you, and I can't honestly say I come out of this story with more than mild curiosity as where this is heading.

Might just be a slow start, but it doesn't quite grab me yet.

B-

Also this week:

CAPTAIN AMERICA #49 - Dan Jurgens ties up his romantic subplots in preparation for leaving the book. Relatively character driven, and actually not too bad by the standards of this book. Some nice artwork from Juan Bobillo and Marcelo Sosa, as well. It's still very obvious indeed, but at least this time it's done competently enough.

B

DAREDEVIL #27 - Part two of "Underboss", and Daredevil does the usual plot advancement work of trying to find out who sent Nitro to kill him last month. The story isn't anything out of the ordinary, but Bendis' scripting and Maleev's unusual artwork carry the issue.

B+

ESTABLISHMENT #3 - Fewer silly TV references, more plot. That's good. Plot involves a whole load of pseudoscientific gobbledegook. That's bad. ("He's saturated with modified transuranic, heavy elements down to a quantum level...") Unlike Monarchy, this one is remaining on the right side of the "mysterious/cryptic" divide, although three issues in Edginton still hasn't done all that much to introduce the cast. We'll give him to the end of the story arc on that, I suppose.

B

FANTASTIC FOUR 1 2 3 4 #4 - Dr Doom has some sort of machine which can re-write reality, but the Fantastic Four defeat him anyway. This does absolutely nothing for me, despite having two creators whose work I generally enjoy. My apathy towards the Fantastic Four remains thoroughly unmoved.

C

GEN13 #71 - Still going for another seven months, apparently, as Adam Warren gets to do a big storyline to wrap things up. This is part one of "Think Like A Gun", and it does seem to rely on a bit of prior knowledge. (Where the hell did Anna come from in the first place, anyway?) Lots of cute character moments, though, so I'll stick with it until the plot becomes clearer.

B

GHOST RIDER #6 - Oh, dear god. The villain makes a speech about forgiveness, Johnny Blaze burbles on about his relationship with the Ghost Rider, and worst of all, Devin Grayson seems to be deluding herself that she's making some kind of point in here. Terrible nonsense. One to join Dr Strange and the Punisher in the "abortive Marvel Knights relaunches" file.

C-

HAMMER OF THE GODS #5 - A big climactic fight, which kind of resolves Modi's quest, but leaves me feeling a bit unfulfilled. To be honest, I'd been expecting this to be the end of a self- contained book, but it seems to be setting itself up for sequels - not really what I'm looking for. Still not bad, but I'd set my expectations a bit higher.

B

IRON MAN #48 - Ultron has an evil scheme to... oh, who cares? Granted, Ultron has a prior relationship with supporting cast member Jocasta, so his presence in this book isn't as arbitrary as I'd initially thought. The art from Udon Studios isn't bad, either. Nonetheless, it boils down to a rather dull story about a villain with an uninteresting scheme and a silly church that Tieri hasn't managed to make plausible.

C+

OUTLAW NATION #15 - Another uncomfortable combination of decent plotting and unsuccessful weirdness. I really find it almost impossible to identify with characters who hand over photographs while delivering dialogue like "Use it to get an infection started and we'll all trip out on your fever dreams." There's enough of a coherent story in here to just about hold my interest, but my patience with the book is beginning to run out.

C+

PETER PARKER, SPIDER-MAN #37 - Spider-Man stumbles upon the Vulture during a particularly cold day. A nice light comedy story which has the merit of being genuinely funny. Certainly one of the most entertaining books this week.

A

POWERS #15 - And here's one of the others. This is the beginning of a new storyline, as Bendis introduces ultra-rich celebrity superhero group FG-3, who are exceptionally disfunctional even by team book standards. As usual, putting the police procedural characters in against a ludicrous superhero backdrop fits much better than you'd think, and if you're not already reading this book, this is an ideal opportunity to change that.

A

PUNISHER #6 - The Punisher hunts down an old friend who's gone mad. Unusually, this is a Garth Ennis Punisher story that hasn't been played for laughs, and gives the character a bit more humanity. A nice change of pace, and a pretty good story in its own right.

A-

THUNDERBOLTS #58 - Our heroes fight Graviton for the third consecutive issue, and this time actually manage to wind up the storyline. I'm tempted to say that three issues for this plot was a bit long, but with the number of subplots that have tied in with everything, it's hard to see how it could have been compressed any further.

B+

ULTIMATE MARVEL TEAM-UP #9 - The Fantastic Four, and Jim Mahfood. It's a parody issue, although one that also takes the trouble to set up a workable Fantastic Four for future use in real stories. Purists will hate it, but screw 'em. Very funny, and Mahfood's art is a better fit than it sounds.

A

WAR STORY: SCREAMING EAGLES - The last of Garth Ennis' war story one-shots is also the weakest. Towards the end of World War II, a put-upon group of survivors from Easy Company find a nicely stocked, recently abandoned German mansion and hole up in it for a nice rest. If you're viewing War Story as a trilogy of some sort then I suppose it provides a change of pace - though it might have worked better coming out second - but it's all a little too over the top to work for me.

B-

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There's another Article 10 column up on Monday at Ninth Art, if you're interested. Comes complete with a photo of me at the top.

After a quiet week this time round, next week's list is cripplingly long. To start with the miniseries, Iceman #2 is finally coming out (well, we've all been on tenterhooks for that, haven't we?), the Nightcrawler miniseries launches (can it do better than the unimpressive Icons books so far?), and X-Treme X-Men: Savage Land continues on its merry way.

Deadpool concludes the Agent of Weapon X storyline; New X-Men #119 ships, a mere six weeks late; Wolverine goes back to the Mauvais storyline; X-Men: Millennial Visions 2001 sounds so dispensible that I'm not going to bother buying it; and X-Men Evolution is the latest incarnation of the animated series adaptation.

That leaves a late books list with Brotherhood #6 and #7 (with fairly quick artists? Hmm...), New X-Men #120, Origin #4, Uncanny X-Men #400 (so those adverts saying November 2001 were utter bullshit, then), and X-Force #122.

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