X-TREME X-MEN #8, on the other hand, is a Silent Month issue, and as
Claremont tacitly acknowledges in his script, this one was at least
interesting for the train wreck potential. If there's anyone out
there who you can't imagine writing a silent issue, it's Chris
Claremont. Whether or not you think the amount of text in his
books is excessive, it's undeniable that his stories tend to be
very dialogue-driven.
So in doing a silent story, Claremont is writing against his usual
style. There are two ways that this sort of thing can pan out.
One is that by forcing himself to explore different storytelling
techniques, he discovers some that he likes, and helps broaden his
range. (This happened to whichever Kubert brother was drawing the
Hulk during Flashback Month, by the way - he spent the next couple
of years drawing in grid layouts anyway, because he decided that
he liked them.) The other possibility, naturally, is that Claremont
writes an entire issue playing to his weaknesses and the result is
a mess.
In any event, this issue suffers right from the start by virtue of
the fact that there is no apparent creative justification whatsoever
for doing this story silently. This is the fourth part of the
Australian storyline, which means that we have a very jarring
style shift between this story and the previous issues (not to say
the final chapter next month). It will, of course, look ludicrous
in the trade paperback.
Nothing about this story - which largely consists of a lot of
running around and fighting - suggests that the silent storytelling
approach was a sensible choice. It doesn't take place in a setting
where there is no sound, and in fact Claremont cheats wildly on the
entire concept by including sound effects throughout the issue.
The absence of any dialogue, in this context, is a hopelessly
artificial device. Devices like that need to be used sparingly
in circumstances where the distancing effect is one that the
creators actually want. I cannot for the life of me think of a
single reason why this story benefits from having no dialogue. All
it does is alienate the reader from the story by being a constant
reminder that this particular issue has been the subject of a
very silly gimmick. It's impossible to get into the story at all
when the single overwhelming impression is silence - a silence which
has zero connection with the story and is therefore inappropriate.
There are those of you who argue that silent storytelling is a
wonderful device, that great things can be done with it, and that
therefore Silent Month is a fascinating and interesting idea.
You are all wrong, and this issue is a marvellous illustration of
why. It is a technique that is only appropriate for a limited
range of stories, and for most other stories, it damages them
rather than complementing them. Worse, it absurdly interjects
itself into the middle of a storyline. It is, quite literally,
the equivalent of the writers of ER deciding to write ten minutes
in the middle of a show in iambic pentameter, for no plot or
creative reason, but simply in order to win a bet. It is an
aesthetically wrongheaded decision on every level.
Undeniably most of Claremont's trademark problems are absent here,
because the gimmick drags him so far away from his usual writing
techniques. To an extent, I have to admire Claremont's nerve in
even attempting this issue as a silent story (rather than taking
the easier, and probably wiser, option of doing an entire story
of Sage's hallucinations and flashbacks - cheap, obvious, but
at least vaguely suited to the narrative device). This is a
particularly difficult story to make work in silent form because
large chunks of the plot hinge on visual illusions, and the
audience being able to recognise what is a hallucination and what
is not. Deciphering the plot takes a hell of a lot of effort as a
result, and while to their credit Claremont and Larroca do manage
to get it across, the action-sequence romp that Claremont is
trying to do would have worked a lot better and more effortlessly
if it wasn't such a slog trying to decode what the hell is going
on. The information's all there, to be sure, but that would also
have been true if the entire issue were published in French.
Comparing the story with the script at the back, there are a few
points where Larroca has failed to get across the point that
Claremont has in mind. One of these, in particular, suggests
that Larroca is working from an inadequate translation of the
script - in a hallucination sequence, the script called for Rogue
to wear a nightgown. What Larroca has drawn is an evening gown,
which needlessly confuses the scene (the point was meant to be
that she and the half-dressed Gambit next to her had just got out
of bed, presumably setting up a sex-equals-death guilt trip based
on her finding the rest of her teammates dead in the next panel).
I have to wonder why this wasn't sent back to be re-drawn, since
it's so obviously an error when you see it in comparison with
the script.
Less glaringly, there are numerous other panels where the key
elements just don't come through as obviously as they should have.
The next two panels, for example, are meant to show Vargas standing
over the bodies of her dead teammates, but only one body and a head
are actually visible. And to be honest, on the first read through,
I assumed it was a some kind of reference back to the Rogue/Ms
Marvel thing again, because from the angle Storm's body has been
drawn, that's who she looks like. Then there's scenes such as
Bishop and Teri Baltimore surrounded by gunmen in a lobby, which
the script expressly describes as a pull-back-and-reveal moment
of visual comedy. Larroca has drawn it perfectly straight, when
he should have gone over the top, and as a result it isn't funny.
It doesn't even look like it's meant to be a joke, for that matter.
This issue is a mess, not because of any of the usual complaints
I have about X-Treme X-Men, but because the silent month device
is so ridiculously and absurdly out of place, making the story
infinitely harder to follow, for absolutely no creative benefit.
Full marks to Claremont for effort, but I don't rate effort.