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9 May 1999
23 May 1999
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16 may 1999

GENERATION X #53 - "Land of the Rising Sons"
by Jay Faerber, Terry Dodson and Rachel Dodson
MAGNETO REX #3 - "Once We Were Kings"
by Joe Pruett, Brandon Peterson and Matt Banning
MUTANT X #10 - "The X-Men Cometh!"
by Howard Mackie, Carey Nord and Andrew Pepoy

By turning the Massachusetts Academy back into a proper school, Jay Faerber has set himself an interesting problem for GENERATION X. The series is, after all, a superhero book. There must be villains and there must be fights. The catch is that Generation X don't really have a motivation to go out looking for fights, and if they keep getting attacked at the mansion, the other students are bound to notice in the end.

With this issue, Faerber turns the problem to his advantage by using Adrienne Frost as a justification - and quite why she'd want to pack them off to Madripoor to hunt down a sword is a plot in its own right, of course. Faerber seems to be playing her in a way similar to Emma Frost's personality when she was training the Hellions.

Jubilee volunteers the team's services to retrieve Adrienne's allegedly stolen sword after developing a hopeless crush on her hired hand Paladin. The real interest here lies in how they all react to this. Some of the team are delighted to get the chance to go out and beat up some villains. Skin and Synch are decidedly less certain about the whole thing. And M flatly refuses to go. As for Paladin, he's disturbingly unbothered by the entire concept of hurling teenagers into the line of fire.

Characterisation is Faerber's biggest strength, as always, but there's also some very successful action sequences here (helped in large part by the Dodsons' artwork, of course). He also gets to indulge himself by creating another group of villains for the team to fight, the Rising Sons. They're pitched about right for this group - a bit silly, not too threatening, but obviously capable of putting up a decent fight. Characters with the power to defy gravity using "special inline skates" are clearly off into the realms of camp, but that's no bad thing, especially when you've got art like Terry Dodson's.

Another good issue, then. The way this book has turned round in the last year should be a lesson to anybody who thinks books deserve to get canned purely because the current creative team isn't any good.

A

MAGNETO REX concludes on a somewhat unresolved note, though I suppose that's inevitable. The zealot Mutate #665, the villain created specially for this series, is handily dispatched, which kind of resolves the ongoing plot. But really, #665 was never the focus of the series.

Pruett seems in this series to have embarked on a brave attempt to rehabilitate Magneto as a villain, restoring him to his position as not a particularly nice person without trampling too heavily on his hero phase. It's not entirely successful, since at the end of the day Marvel are really just trying to turn the clock back fifteen years on the character's development, but Pruett does succeed in giving Magneto a vaguely coherent end-justifies-the-means philosophy.

Frustratingly, this mini has set up all sorts of interesting conflicts and relationships between Magneto's entourage, but hasn't done very much with them. Pruett can hardly be blamed for this, as presumably he's working to directions concerning the overall direction of this storyline, but it does mean that this mini doesn't read well as a self-contained story. While the self-contained element has come from Mutate #665, the real interest has been in the bits that this series is only setting up for Alan Davis.

Nonetheless, Pruett has done well here by rehabilitating what looked a deranged plot in the space of three issues. For all that it may not be a great mini in its own right, in the context of the ongoing plot it's carried out some vital medical work to Genoshan continuity, Magneto's character and the credibility of the whole concept of handing him a country to rule. And it's been an interesting read along the way, leaving subsequent writers with a lot to live up to in dealing with the new Genoshan cabinet - a potentially fascinating bunch of misfits who seem likely to kill one another at any moment if Magneto wasn't there to hold them together.

One final point. Does anybody at Marvel seriously believe that putting the words "The Senses-Shattering Conclusion!" on the front cover is anything other than deeply shit?

B-

MUTANT X finally brings in the X-Men this issue. The creators and editors have pretty obviously regarded this as something the readers must be hanging on for; I'm not so sure. After all, it's not as if the X-Men have played much of a part in this story so far, other than to hang around in the Six's back story.

Still, Mackie fields an interesting team of X-Men, taking full advantage of the fact that we know how things went in the normal continuity. Magneto and a swashbuckling Nightcrawler are givens; Quicksilver in a full mask (leaving the possibility it might be somebody else entirely) is less obvious. More interesting are the three who suggest entire back stories just from throwaway lines. Rogue shows up, wearing Ms Marvel's costume and seemingly having absorbed Colossus's powers permanently. There's a big Hulk-like creature which is apparently Mystique.

And most interestingly, Polaris seems to think Magneto is her father. At least, it's interesting if you know Magneto (or rather, a Magneto robot) tried to pass himself off as her father back in the 1960s run of X-Men. Quite why she might believe the same thing here - and why Magneto wouldn't have broken the news to her - opens up all sorts of possibilities, and this is the sort of storytelling device that works well in alternate reality stories.

The actual story isn't really much cop. Basically Havok joins up with the X-Men in trying to fight the Goblin Queen, but they get beaten, so they run away. It's little more than an excuse to introduce the X-Men, and it could have done with a stronger plot. Nord's artwork also falters on a couple of occasions (his Quicksilver on the second last page is simply awful, and at times he seems uncertain whether Magneto is wearing a helmet or a hood), though for the most part his sketchy style works well.

Not a bad issue, though the creators seem to have thought it would be enough to shove the X-Men out there and not bother too greatly about what they actually did.

B

Also this week:

AMAZING SPIDER-MAN #7 - And from out of nowhere, suddenly there comes a good issue. It's a quite ridiculous but genuinely funny story set in an alternate reality where Flash Thompson is the most respected superhero on the planet, in a world plainly designed to stroke his ego. So over the top you can't help liking it, especially the brilliantly brainless scene in which Spider-Man deals with Jameson in exactly the way a moron like Flash would want him to (by decking him).

A-

AVENGERS 1999 - John Francis Moore and Leonardo Manco (doing a surprisingly good job so far from his usual stomping grounds of the grim and atmospheric) finally explain why the Black Widow dissolved the Avengers after Onslaught, as well as telling a decent story in the process. Perhaps a little blatant in its tugging at the heartstrings, but on the whole, successful.

A-

AVENGERS FOREVER #7 - The Avengers storm Limbo and an initially brilliant series of bizarre location shots soon turns into that old cliche "seperate the heroes and have each of them confronted by their deepest fears." But Pacheco's art is at its best, and there's some interesting plot twists in here (as well as the promise of yet another trawl through the origin of the Vision, if that's your cup of tea).

A-

IRON MAN #18 - Erm... well, at least we're getting back to the War Machine plot, although a dreadful redesign of his armour means he now looks like he's carrying a small semi-detached house on his back. The issue is dragged down by a pretty much pointless fight with two obscure Ms Marvel villains which really doesn't seem to have much to do with anything. The book seems to be steering itself back in the direction of interesting storylines, but this remains far from the best work of either Busiek or Stern.

B-

THOR #13 - An epilogue to the Dark Gods storyline, tying up most of the plotlines from that. While it's always nice to see a bit of closure, the issue doesn't really have much of a story in its own right, and it's seriously marred by a quite dreadful sequence in which Marnot is revealed to be one of Odin's ravens.

C+

TOM STRONG #2 - Yes, well, it's alright, isn't it? Moore's attempt to recapture some of the innocence of early superhero stories without turning into a pastiche is successful, and if there's any justice the book ought to find an enthusiastic audience among children. Not for me, though.

B

TRANSMETROPOLITAN #23 - I'm not sure about this one at all. Spider goes to interview Gary Callahan in a parallel to his earlier interview with the Beast. While the Beast story worked by showing him as a proper character, albeit a thoroughly unlikeable one, this story does the exact opposite, leaving Callahan as little more than a one-dimensional ranting loony. Transmet is always over the top, but I think this story's coming up against the law of diminishing returns. And that cover...

B

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Next week: The next issue of Wolverine/Punisher: Revelation is due out, although since issue #1 was two weeks late, I'd be pretty surprised if this one's on time; X-Man brings Nate together with Scott and Jean; and the Skrullworld story continues in X-Men.

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