Also this week:
ADVENTURES IN THE RIFLE BRIGADE: OPERATION BOLLOCK #2 - More
unapologetically childish comedy from Garth Ennis. The nature of
this book is that it has a certain number of catchphrases and it
dutifully repeats them in various forms every issue. To be
honest, the formula isn't looking particularly varied this issue,
but it still has a certain inane appeal.
B
BLACK PANTHER #37 - This is the second half of a storyline set
several decades in the future with only a tangential relevance to
the main plot. T'Challa rounds up some geriatric heroes to fight
some geriatric villains, and fights his rebellious son in a rather
odd little number. Not bad, but to be honest I'd rather have just
got on with the main story.
B+
BLUE MONDAY: ABSOLUTE BEGINNERS #4 - Er... yes. Bleu reluctantly
goes on a date with Alan, and everything goes horribly wrong for
him. Much as I like this book, this issue just doesn't work for
me - it doesn't feel like a resolution to the plot, and the
presence of that bloody pooka derails the book from its usual tone
in favour of a level of silliness that simply doesn't fit with the
characters.
B-
CEREBUS #271 - It's a third consecutive issue of Cerebus tied to a
table listening to some morons talking about a pseudo-religion
they've invented, and oddly enough it's still quite entertaining.
Sim's views on organised religion are actually fairly sane, so it
makes a pleasant change to see him dealing with the subject rather
than banging on about his usual hobby horses.
A-
FURY #2 - Hmm. Fury comes across a bit more sympathetically this
issue, but basically everyone's still an asshole and Ennis is
going through his usual routines. Somewhere in there, there's an
interesting premise about Fury being somebody who doesn't want to
abandon the Cold War, but it suffers from the problem that it's
a story idea that doesn't work for this particular character, and
really Ennis isn't actually exploring it anyway - he's just doing
a misanthropy routine. Somewhat more enjoyable than last issue,
but this really isn't clicking. Cute cover, though.
B-
IRON MAN #47 - Well, it's more of the Sons of Yinsen, who have
never exactly been a killer concept. And an Avengers villain with
no previous involvement in this title turns up at the end. Not
terribly interesting, and while I can see something in Keron Grant's
art, his rather clunky body shapes and odd camera choices are
backfiring as often as they're working.
C
JACK STAFF #6 - Into the second storyline, and Paul Grist seems to
be playing this one a bit more straight, rather than doing the
continual introductions of odd new characters from British culture
(a gimmick he does rather more effectively than Establishment,
incidentally). Played as a tongue-in-cheek superhero book, it's
not at all bad, but the comedy level seems oddly low in this issue.
B+
MARVEL KNIGHTS #15 - Everyone ties up their storylines, frequently
in contrived and bad ways, and then agrees to cancel to the book
on the grounds that it was a very silly idea in the first place.
Varies from the drearily average to the poorly thought out (why,
exactly, is the Punisher hunting Daredevil?), and nothing in here
is going to make me miss the book.
C
POWERS #14 - End of the Olympia storyline, and Bendis pulls off
an explanation that could very easily have come off as an
anticlimax. The book's continuing to maintain its difficult
balancing act between police procedural and the seemingly
incompatible superhero genre. God, I love this title.
A
PUNISHER #5 - The ever-timely Garth Ennis. Last month, he had
terrorists crashing an aircraft into a European Council meeting.
This week, he has jokes about Arabs, and a scene revealing
George Bush as a villain. Anyhow, Ennis pulls off a satisfying
end to the storyline, and looks like he might actually have killed
off the Russian for real this time. You never know.
A-
SUICIDE SQUAD #2 - Giffen introduces some new characters and, er,
a plague of ants. This still isn't working. The art isn't
helping - I've stared at that first page for ages and I cannot
for the life of me work out how the camera is meant to be panning
around and getting those results, which suggest that the buildings
are being redesigned every second panel - but the characters just
don't ring true either. I don't give this one long to live.
C
TRANSMETROPOLITAN #50 - Spider and his sidekicks beat up Fred Christ
(yes, from way back in the storyline) and get him to explain the
plot to them. Looks like we're into a phase of all the stories
being tied together in preparation for the finale, but that's no
bad thing. Powerful opening sequence with Spider beating up
Christ in silence for several pages, although I could live without
point-hammering sequences like Spider and his sidekicks lighting
cigarettes in unison. I know it's meant to make them look menacing,
but they don't. Good issue, nonetheless.
A-