Also this week:
ANARKY #2 - Armed with a Green Lantern power ring, Anarky
fights a breakdown in the laws of physics. Not as good as
the first issue, since Anarky's politics - his major selling
point, after all - take something of a back seat, and in
their place we have a rather average cosmic threat.
B
CAPTAIN AMERICA: SENTINEL OF LIBERTY #10 - An out-of-continuity
story set in the sixties, which could conceivably have worked
if it had been played deadpan. Unfortunately, artist Steve
Mannion doesn't seem to comprehend that there's more to
comedy than stupidly exaggerated bodies, and the result is a
total disaster. Several reviewers have said thay didn't
manage to finish it - I did, but they can rest assured they're
not missing anything.
D
CEREBUS #241 - Cerebus struggles to comprehend Jaka's attitude
to Jay Anthony Diver, while the story gets on with the
important business of making oblique allusions to the career
of F Scott Fitzgerald. A damn sight better than it has any
right to be, given that the foregoing is an accurate
description.
A-
CRUEL AND UNUSUAL #1 - A new satirical miniseries from Vertigo,
in which a reluctantly assigned warden at a privatised prison
finds it's... well, rather worse than she'd expected. John
McCrea's art carries the series brilliantly, and it's good to
see Vertigo making an effort to branch out into this sort of
story.
B+
FANTASTIC FOUR #18 - A decided improvement on the last issue,
as the same idea is put across a lot more coherently. Quite
whether Lockdown, essentially a sci-fi Batman pastiche, can
sustain the future storylines seemingly being planned for him
is rather questionable, but anything's possible.
B
SCENE OF THE CRIME #2 - Another excellent Vertigo miniseries,
and if you didn't buy the first issue, you should go and get
both of them now. It's a private eye genre story, of course,
but Ed Brubaker and Michael Lark work wonders with it.
A
SLINGERS #6 - An origin story of sorts, although I have to
wonder whether a team book that so far has been pretty
imaginative is really going to benefit much from a romantic
triangle. Still, an excellent character-driven story.
A
THOR #12 - Yeah, well it's a fight scene, innit?
B
TOM STRONG #1 - Like League of Extraordinary Gentlemen, this
has its origins in Victorian sci-fi, but this time it develops
some of those themes into a modern superhero book. Much more
accessible than League (ie, you don't need to have read any
books, though the ability to comprehend English is probably
an advantage) and quite fun as an affectionate attempt to
find a new spin on the archetype.
A
YOUNG JUSTICE #9 - Teenage heroes in combat with Kali-inspired
Teletubbies. Silly but fun.
B