Also this week:
ADVENTURES IN THE RIFLE BRIGADE #2 - More silliness from Garth
Ennis. Utterly absurd, and sitting rather uneasily in the Vertigo
imprint given that it's definitely brain-in-neutral material.
Leaving aside an elementary storytelling error (total failure to
signify a scene change between pages 9-10 when they take place in
the same room with many of the same characters), great stuff.
A
AVATAARS: COVENANT OF THE SHIELD #2 - Who The Hell Greenlighted
This Stuff, Part One. This series has one idea, which is to do a
whole load of fantasy counterparts of Marvel heroes and villains.
It had completely exhausted the potential of that idea by the time
the first issue had reached the staples. It has two months to go,
and god alone knows how it's going to fill the space. Jimenez's
art, which had made the first issue at least nice to look at,
peters out halfway through to be replaced with inferior fill-in
art. The plot consists entirely of our heroes stumbling upon
other heroes, who are no doubt meant to be delightfully amusing
but in fact are just a repetition of the same basic joke. No doubt
it seemed like a great idea in the pub, but what possessed Marvel
to actually publish it is quite beyond me.
D
BATGIRL #8 - Well, it's the "junior hero fights nasty villain as a
rite of passage" story, done somewhat blatantly here given that
there's no rational explanation for the fight at all. Not one of
the better issues of this series, but still not bad.
B
BEFORE THE FANTASTIC FOUR: REED RICHARDS #2 - Actually quite
enjoyable, though the sheer unlikeliness of Reed's newly retconned
Indiana Jones period (bad Claremont ideas of the nineties, collect
the series) leads Peter David to play the whole series as a shaggy
dog story. And as a result, it doesn't really work when it's trying
to be dramatic. But that isn't all that often, as David and Fegredo
get on with the jokes for most of the issue. And that's the best
you can ask for.
B+
CEREBUS #258 - Sim continues adapting an anecdote from a book he
claims not even to like anyway. God knows it's starting to bore
me. Get to the point, for heaven's sake. Unfortunately, the
annotations at the back suggest that this whole affair is yet
another opportunity for Sim to tell us what he thinks about gender
(basically, he got dumped once and he's still bitter). On the
bright side, the annotations suggest this may be the last time.
C+
FANTASTIC FOUR #35 - Carlos Pacheco takes over as writer and
penciller. The art, naturally, is brilliant. The story is
something I'm going to have to reserve judgement on. Diablo is
dredged up for the first villain, no doubt in large part because
he's Spanish, and while his elementals make for some great visuals,
it's not at all clear that Pacheco has any ideas for the character
which are going to raise him above the C-list villain he's been
for years. The other storyline, with the FF having to hook up with
a questionable group of investors due to financial problems, is
more interesting - but since the deal was to sell them Pier Four,
and Pier Four gets blown up at the end of the issue, I have a
distinct feeling I know where that one's heading.
B
HELLCAT #3 - Who The Hell Greenlighted This Stuff, Part Two.
Despite a promising start, it's now abundantly clear that Englehart
had no aim in this series other than to hit the reset button on
Hellcat and restore her to her Defenders-era status quo. In the
course of the series, Hellcat has learned to care again. (How
saccharine.) Shame the readers still couldn't give a toss about
Hellcat. The gratuitous trashing of Daimon Hellstrom's character
in order to set up a pointless revelation for the climax is just
plain annoying. Precisely the sort of self-indulgent rubbish I'm
hoping to see much less of under the Quesada regime. The art's not
bad, though.
D+
INCREDIBLE HULK 2000 - The Hulk is, as usual, rather upset about
something, and comes to New York to have a fight with the Avengers
in the hope of persuading the She-Hulk to have sex with him.
Bizarre but not particularly good. Of course, Mark Texeira does an
excellent Hulk, but god only knows what this is trying to get at.
B-
INHUMANS #4 - Well, yes. Mark Powers' decision to can the ultra-
late Jose Ladronn makes rather more sense considering that
replacement artist Jorge Lucas has turned in equally good material,
but the story still leaves a lot to be desired. I'm not the first
person to say this, but this isn't an Inhumans story. It's a
Starlord prequel which the Inhumans have been crammed into at the
expense of yet another status quo change for the poor bastards.
Eminently missable.
C
LUCIFER #6 - Lucifer outwits the Japanese gods' attempts to kill
him, in a story with less obvious Gaiman influences than last
month. Still very much an old school Vertigo book, but much more
entertaining than a Sandman spin-off really ought to be.
A-
MARVEL BOY #4 - It's a big chase scene. There's some stuff about
Midas and his daughter having odd sexual overtones to their
relationship, which is an adult theme and therefore Must Be Clever.
Last issue gave some credence to the claims that this series was
offering something new, but this time we're back with JG Jones'
art as the book's main venture. Not a bad issue overall, but
nothing particularly special.
B
POWER PACK #4 - Who The Hell Greenlighted This Stuff, Part Three.
A bunch of lizards whose names I can't be bothered remembering
and who look interchangeable squabble about something or other.
Who cares? Power Pack stand around in the background, and towards
the end of the issue, writer Shon Bury remembers that he's got a
bundle of dangling subplots back on Earth, which he then wraps up
in cursory manner. Mediocre rather than being really bad, but
that still begs the question of why anyone commissioned it in the
first place.
C-
SPIDER-WOMAN #17 - Who The Hell Greenlighted This Stuff, Part Four.
Byrne devotes much of the issue to recapping the previous issue,
and still seems unfathomably convinced that Flesh and Bones are
villains worth spending time on. Of course, with this book
Marvel at least have the excuse that they've seen sense and
cancelled it. No loss.
D+