Reviews
29/10/00
12/11/00
TOP
MAIL

29 october 2000

MUTANT X #27 - "The Challenge"
by Howard Mackie, Tom Lyle and Andrew Pepoy
UNCANNY X-MEN #288 - "Dream's End, Part I of IV: The Past Is But Prologue"
by Chris Claremont, Salvador Larroca, Art Thibert and Lary Stucker
WOLVERINE #157 - "Right Underneath It"
by Rob Liefeld, Eric Stephenson, Ian Churchill and Norm Rapmund
X-MEN: MAGIK #2 - "A Gathering of Foes"
by Dan Abnett, Andy Lanning and Liam McCormack-Sharp

This week's column is another rush job, since I've been away from town for the weekend. Back to normal next week. In the meantime, I can report that up in Grampian region, you get TV adverts for albums of religious Christmas songs which are, and I quote, "available in good record stores and woollen mill gift shops." Dear god.

Anyhow. MUTANT X is up first, and I'll be damned if it isn't back to its old tricks. Last issue, you may recall, Bloodstorm and Gambit went hunting for Dracula and got tied up by this world's version of the Morlocks, who wanted to take revenge on this world's version of Gambit for this world's version of the Morlock Massacre.

Now, this story only starts to have any point if at some point I can summarise it without using the words "this world's version of" and it actually develops some kind of original idea of its own. It doesn't have any original ideas of its own. This is the classic example of the sort of bad story Mutant X was churning out a year or so back - generic stories, stock plot elements, and a completely gratuitous appearance from an established Marvel character with a pointless variation.

Specifically, this time round, this world's version of Gambit is nailed to this world's version of the cross that the Morlocks nailed Angel to in their first appearance, and this world's version of Storm fights this world's version of Callisto in a Sealed Knot-style re-enactment of Storm's fight with Callisto in the original story. (Due to illness, tonight the part of Callisto will be played by Dagger. For no good reason.)

For that extra dose of crap, the issue ends with Bloodstorm and Gambit being cured of all the nasty effects of vampirism by a handy serum that the Beast knocked up (but curiously didn't bother to mention BEFORE he lost his intelligence, probably because Mackie is making it up as he goes along and hadn't thought of it at the relevant time).

If there are any original ideas in this issue, they are invisible to the naked eye. Awful, and the very definition of "pointless."

D

UNCANNY X-MEN lurches from one crossover to another, and again it gives us an above average issue from Claremont. It's perhaps unfortunate that the final issue of Maximum Security (due out this week) didn't turn up, since Professor X is apparently now back on Earth leading the team without any explanation. Presumably that happens somewhere else in the crossover, but given that it's a major story point in this series, it would have been nice to at least see some explanation of what the hell he's doing back here and what happened to all those Skrulls he was meant to be leading.

But never mind; what about THIS crossover? This is apparently going to be the pay-off for the running subplot of Kelly's running for President on a platform of, uh, of, uh...

Now, here's the problems I have with this story. For one thing, what damn party is Kelly meant to be standing for? Given his long history as a senator (and the fact that in this issue he retroactively acquires a previous presidential campaign), I can only imagine that he's meant to be in one or other main party, but I'm not altogether clear on it. And if he's in one of the main parties, why is he running a single-issue campaign?

Secondly, if he IS pushing the mutant issue exclusively (and we've never seen him talking about anything else), are we really to believe that Kelly has got up to the final days of the election without ever actually saying anything about it? The big thrust of his speech in this issue is that it would be wrong to give in to prejudice. So what the hell has he been saying in all his previous speeches? Hasn't he been putting forward any policies? Have his speeches about mutants never actually included anything other than "gosh, it's a cause of concern"? I know I mock the Americans a lot (you make it so easy), but I find it hard to believe he could have run a successful campaign with one issue and no policies. Surely even American voters can't be THAT dumb.

Nonetheless, this at least represents a fairly effective use of past continuity, as the Brotherhood of Mutants are reformed to remind us all of their previous attempt to kill Kelly (which, although it's not expressly stated, was supposed to have been the key element in the Days of Futures Past storyline). There's enough here to make the story work for new readers, while the continuity references add a bit more resonance for long time readers and make it look like this might be an opportunity to get rid of that storyline once and for all. Or at least advance the plot for the first time since 1983, which would be something.

Over in a subplot, as a result of touching a Skrull, Rogue has started manifesting random superpowers from people she's touched in the past. This subplot didn't add a great deal to the Maximum Security crossover, and I'm not greatly interested in it now. I can't believe they're going to leave her like that - it would turn Rogue into the sort of dreadful "Dial H for HERO" character with the tension-removing power to do whatever's convenient - so I don't realy expect anything serious to come of it.

Still, if there's some shaky plot ideas around (and there are), then at least the storytelling is pretty clear, both from Claremont and Larroca, both of whom are far more on form here than we've seen in a while. There are gaping flaws here, but it at least remains reasonably entertaining. Could be a lot worse.

B

Okay, it's not the greatest X-Men story ever, but it's sitting between Mutant X and WOLVERINE, so it looks pretty damn good in comparison.

One of the first things they teach you about writing stories is that if the main character is interchangeable, you're doing something wrong. Here, Liefeld achieves the almost impossible by writing a story in which everyone is interchangeable. Accordingly, he has written something extremely difficult to review. It is hard to comment on the content of the story when it doesn't have any.

Ian Churchill's art is perfectly okay given what he's got to work with. But what we've got here, basically, is an utterly generic story that's right down there with Mutant X. What else can you say about something this vacuous?

D

X-MEN: MAGIK is at least trying to be different, and the presence of any sort of storytelling ambition whatsoever means I can't bring myself to be as brutal about it.

But unfortunately, this series is still not engaging with the fundamental problem it needed to address - namely, legitimising Amanda Sefton as Magik. Granted, that's a very tough order, and in fairness Abnett and Lanning may have assumed that Black Sun would do that, but right now Amanda is a lame duck as Magik, and that needs to be addressed before attempting anything like this.

Like I say, this book is at least trying to be different, with a touch of surrealism in the magical elements, and Liam Sharp's curious combination of linework and computer graphics to represent Limbo. However, the ambition is in the tone rather than the content. The plot is a rather generic affair in which somebody nasty is invading the various demonic dimensions, and our heroine has to try to arrange some kind of defence. It wasn't all that interesting in Hellcat, and so a repeat performance this quickly seems odd.

I'd like to think this is the tail end of the "milk the franchise" miniseries that the outgoing regime was so keen on and the current regime seems to despise. It's not actually a terrible story, but it's a decidedly average and unnecessary one. You can tell the decision to publish a Magik miniseries came long before anybody had any ideas on what should be in it.

But at least it's trying. That earns it something.

C

Also this week:

BATGIRL #10 - Apparently Batgirl is actually one of the higher selling Batman books, which is nice to see since, however contrived the idea, it always seems to display a fair degree of effort. This isn't one of the better issues, to be honest, since the main plot about a dimwitted man who hasn't even noticed he's superhuman is a touch predictable. But the usual great art, and the book's still getting an amazing amount of mileage out of a character who was one dimensional when they inherited her.

B+

DAREDEVIL: NINJA #1 - For those keeping count, Daredevil's regular title squeezed out four issues in 2000. Let's see if they can break the habit of a lifetime and actually publish the next issue in time to stop the series becoming a de facto quarterly. In the meantime, here comes the ubiquitous Brian Michael Bendis with a story about Daredevil running into some ninjas which spends most of this issue on set-up and could go either way. Art comes from Rob Haynes, who did the fill-in story in Daredevil #12. His rather flat and animation-like style looked out of place in the middle of a Quesada-drawn storyline, but works rather better here. Nothing earth-shattering, but hell, at least it actually exists, which is more than you can say for the regular book.

B

FANTASTIC FOUR #37 - Johnny Storm is going to make a movie, but runs into a bunch of Skrulls. What is this, 1964? Carlos Pacheco's artwork can carry the book through a multitude of sins, but the bland storyline leaves a lot to be desired. Only for those content to admire the pretty pictures.

B-

LUCIFER #8 - After four months mucking around with Japanese gods, Lucifer gets his wings back (in angelic form), and then pops back to Earth. I say it every month, but if you're looking for a repeat performance of what Sandman was doing circa Season of Mists, this is the book for you. Perfectly good reading, even though it seems not to have all that much to add. On the other hand, some would argue that old school Vertigo ought to be a contradiction in terms.

B+

PLANETARY #12 - Breaking with tradition, this is a plot-driven issue rather than a genre pastiche. Anyone who hadn't guessed that Snow what the Fourth Man should stand at the back of the class, of course, but this neatly rounds off the first year with Planetary making the transition from passive to active. (What is it with writers using years as the standard length of storylines these days, anyway? Surely they can't all be best suited for precisely twelve issues?)

A-

PUNISHER #9 - You know the drill by now. Hardcore old school fans will hate the fact that Frank's being played for laughs, while the rest of us can enjoy the absurdity. The thick Russian assassin may be a stereotype, but he's hilarious nonetheless. "Ten million? Oooh. The Russian could buy many Levis for that amount. Many compact discs." Great stuff.

A

STEAMPUNK #6 - Steampunk starts on its second story arc, and by god that letters page is looking defensive about all the criticism the series has had for being incomprehensible. Hint, people: we're not finding it hard to understand because of the difficult writing, we're finding it hard to understand because we can't work out what in the name of god Bachalo thinks he's drawing. A tree? A stove? A dog? The possibilities are endless and, albeit that the clarity level is somewhat improved this time around, I still find Bachalo's current art style a positive annoyance. Which is infuriating, since I know how good he's capable of being; but his current line of experimentation is not playing to his strengths at all.

C

SUPERMAN/BATMAN: WORLD'S FUNNEST - Despite the title, this isn't a Superman/Batman story. It's Mr Mxyzptlk and Bat-Mite touring the DC multiverse and gratuitously wiping it all out. Rather like Punisher Kills The Marvel Universe, only with more some actual affection for the characters, more jokes about changes in style and continuity, and an assortment of artists being chosen for their own little corners of history. (The current WB animation is represented by storyboards, which is a nice touch.) Since it's Evan Dorkin writing, of course, there's a nice line in viciousness, but enough affection for the DC Universe that the hardcore DC fans should find it endearing. The rest of us can miss half the jokes and enjoy the others.

A-

THOR #31 - More stuff about Asgard. How average.

C

ULTIMATE SPIDER-MAN #3 - Hmm. I can see what Bendis is doing here. He's playing off that sequence in the original story where Peter beats up a wrestler in an open challenge, and conflating it with Peter's brief career as a novelty act, in the hope of playing off the success of the WWF. Perfectly reasonable, but Bendis' version of the wrestling industry is so ludicrously out of kilter with reality as to damage the story. Champion wrestlers doing open challenges to the public? (Come off it.) Peter being allowed to win the world title on his first night? (Come off it.) When the promoter doesn't even know his name or whether he'll turn up for the next show? (Come off it.) All hopelessly convenient, and those bits of the story really don't work as a result. Wrestling's a bizarre little world, but not so bizarre as to make all this plausible.

B-

X-MEN: THE HIDDEN YEARS #14 - I'm giving up on trying to write a full scale review on this thing. It's not that it's bad, and it's certainly not as bad as Mutant X was when I relegated it, but it's the same every damn month, as Byrne's storylines advance at a total snail's pace. This is the first time we've not been in the Savage Land in thirteen months; a fairly average storyline about a girl and her pet Sentinel has now been going on for something like four months. If Byrne would just stick to a single storyline per issue, then it might actually feel like something was happening. Anyhow, the usual stuff here. Same as the last couple of months, doubtless the same as the next couple too.

B-

TOP
MAIL

Next week, naturally we're still waiting on X-Force and that Unearthed Archives one-shot (no tears being shed over that one, I'm sure). Scheduled for next week, though, the Dream's End crossover continues in Cable; Generation X begins the "Four Days" story arc; Wolverine 2000, in which Wolverine mees a stranger with a horrible secret, apparently; and X-Men: The Search For Cyclops, a book whose promotional drive was helped no end by Bill Jemas publicly wondering why he was publishing it in the first place. Oh yes, and the X-Men Unlimited crossover issue for Maximum Security isn't out yet either.

Reviews