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It's been so quiet since Civil War
ended. Time for another great big crossover.
Alright, so World War Hulk isn't
anywhere near as big as Civil War - and most of its
issue count is made up from special miniseries, not regular
titles. But it's still awfully big.
Fortunately, this is not a retread of
Civil War, and it has a good year and a half of plot
momentum behind it. For those who haven't been
following it, it's quite simple. A bunch of
pro-registration heroes tricked the Hulk into getting aboard
a spaceship - and then blasted off the planet. They
intended to dump him on an empty world. They botched
it, and dumped him on a gladiator planet where he got to
smash things in an entertaining fashion for most of a year.
Hulk wins, Hulk rules world, but then his capital city gets
blown up, and the Hulk thinks it's another plot to kill him.
Hulk and his mates come back to Earth for
revenge. Hulk is angry. And that's basically the
premise. The big man is righteously annoyed.
He's come to beat the hell out of people.
Greg Pak has been doing some very good
work on the Hulk's monthly title. He managed to make
the potentially corny "Planet Hulk" storyline into something
more rounded. His wider track record is more hit and
miss - some of his work has been great, others have been
clunky video game tie-ins, and as for X-Men: Phoenix -
Warsong, the less said the better.
But when he's given a decent concept to
work with, Pak can make the most of it. Fortunately,
Pak clearly understands the idea here. There's just
enough moral ambiguity to make the characters interesting.
His Hulk has a fair complaint but hasn't got much of an
agenda beyond pummelling people. His Iron Man,
remarkably, is much more convincingly heroic than most other
recent takes on the character, perhaps because he's shown as
openly accepting the blame for the whole mess. And he
makes good use of the Sentry, as a psychiatrically crippled
Superman who has all the other characters walking on
eggshells around him.
Fundamentally, though, this is all just a
backdrop against which the characters fight for a whole
issue. John Romita Jr is a great artist for visceral
power, and he's given plenty of space here to do what he
does best. Lots of fighting. Lots of action.
Great to look at, and a bit of dramatic weight to it all as
well. The creators clearly understand where the appeal
of this series lies, and that's precisely what they intend
to deliver.
I have no complaints at all about this.
I suspect it's going to wear a bit thin after fifty issues
of crossover, but the core series is off to a great start.
Rating: A
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