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Although it's billed as a first
issue, Violent Messiahs: Lamenting Pain #1 is actually
the beginning of a new story arc in the ongoing Violent
Messiahs series, returning from a hiatus.
And it reads like it - this story
is drowning in references to the events of the previous arc,
none of which are ever explained all that clearly. I'm
left a bit confused as to whether this is supposed to be a
mystery to ongoing readers as well, or whether the continual
references to what happened in the North End Mansion are
intended to mean something more to me. Given that
characters spend so much time talking about it, I'm guessing
the latter, which is a problem.
Anyhow, as we pick up the book,
our hero Cheri Major is suspended for psychiatric evaluation.
But she's brought back to active duty after a new psycho
vigilante appears on the streets, since she did such a good
job with the last one. Standard sequel set-up, then,
although Joshua Dysart and Tone Rodriguez do a good job
selling Major's reaction to the idea.
Whether Violent Messiahs will work
for you will likely depend on your goth tolerance level.
It's not the most blatantly goth thing I've ever read, but
let's face it, it trails the next issue with the words
"Fetish, Isolation, Mystery", it has a villain who wears
bondage gear covered in knives, and it's set in a city called
Rankor Island whose police force apparently see nothing
unusual about wandering around in uniforms with "RIP"
prominently displayed on them. This is the sort of thing
that inevitably topples on the precipice of absurdity, and the
series is pretty much inviting you to take it seriously.
I gather there's some sort of explanation in the first issue
about the city being created as a malicious joke, but once
again, it isn't repeated here.
If you're prepared to buy into
all that, the book's actually quite good. Ridiculous as
Scalpel's costume may be, it's still a striking design.
And in fairness, the art takes a generally realistic tone
which makes it easier to suspend disbelief. The book
still strains my personal tastes, although it does give the
impression of a well thought out wider story. If you're
more forgiving than I am - or if you're actually a goth - then
you should find plenty to enjoy here.
Tone Rodriguez' art is attractive and works
well on a panel-to-panel level. He's got a good sense of
character design, and his work is refreshingly full of people
who don't look like models. There are some odd glitches
in the choice of camera angles - he "crosses the line"
repeatedly during conversation scenes, the strangest example
being a close-up on a bottle of wine which is unfathomably
shot at a reverse angle compared with the rest of the scene,
requiring the off-panel speech balloons for each character to
point in the opposite direction from the rest of the scene and
disrupting the flow of the conversation. For the most
part, though, these aren't major problems.
As I said, the book has
accessibility problems stemming from its continual referencing
of unexplained plot points from the previous series. And
it's certainly not going to be for everyone. But for its
audience, it's largely successful.
Rating: B+
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