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The ongoing WildStorm relaunch is still in
progress, and the latest book to get an overhaul is poor,
beleaguered StormWatch.
StormWatch has always lurched from
concept to concept. Originally they were just a fairly
generic UN-sponsored superhero team who played second fiddle
to higher profile characters like WildCATS.
Then Warren Ellis wrote it for a while, and ended up turning
it into the Authority. But we don't need two
Authorities, so when the StormWatch name was dusted off, it
became a military anti-superhero strike force, a sort of
less puerile version of The Boys. And then it
was a government superhero team for a bit.
Basically, it's a name that can be
applied to virtually anything, as long as it has something
to do with the government trying to respond to superhero
type things, however loosely. Christos Gage is the
latest writer to wrestle with the concept, and his take is
StormWatch: PHD, with the acronym standing for "Post
Human Division."
This time round, the idea is that budget
cuts have put paid to all the expensive stuff - partly
because the Halo Corporation are picking up the slack over
in WildCATS, churning out robot superheroes by the
dozen. With those things around, StormWatch are now
surplus to requirements as a big superhero team.
Instead, they're now just part of the police, and they're a
group of experts who deal with superhero affairs with
whatever resources they can scrape together.
So they're the cops who police
superheroes, from the look of it. It's a perfectly
viable approach, but haven't we already done this with DC's
Gotham Central title? StormWatch needs
to find its own angle, and from the look of it, the approach
is that they're not just normal cops dealing with bizarre
crimes. They're people from the periphery of the
superhero world, more like a black ops squad in tone.
It's hard to pin down, in any more
detail, what this book is going to be like. The first
issue is a gathering-of-the-team book, in which Battalion
goes around interviewing the future candidates.
Problem is, there's an awful lot of them, without much in
the way of an overall plot. It ends up terribly bitty,
and rather than feeling as though I'm meeting the
characters, I feel more as if somebody's running over a
summary with me. There are some interesting ideas in
there, but they're all fighting for space, and nothing
really comes to the fore.
As a concept, it's potentially
interesting. But the first issue doesn't draw me in.
Perhaps it'll hit its stride once the team-gathering phase
is out of the way.
Rating: B-
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