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It's time for another shot at Moon
Knight, this time with novelist Charlie Huston - his
website is called pulpnoir.com, which gives you the general
idea - and artist David Finch.
In an impassioned editorial, Huston tells
us how much he loved the Moench/Sienkiewicz run. That
seems to be most people's favourite run on Moon Knight,
which perhaps indicates the problem. Frankly, Moon
Knight isn't a terribly distinctive character. To a
casual reader, he's a poor man's Batman. His main
distinguishing features are Egyptian mythology, and the fact
that he's stark raving mad. But when you get down to
the actual kicking and punching, and the villain-battling...
well, there's something dreadfully generic about him.
The strength of the Moench/Sienkiewicz issues is in their
approach to comics, rather than anything inherently
wonderful about the character himself.
It's a very odd opening issue.
Strictly speaking, nothing happens at all. Most of the
book is Marc Spector dreaming about his life as a superhero.
The rest of the book is Marc having cryptic flashbacks to
events which will presumably be explained in full in the
next issue, and then crawling across a room.
Instead of giving us a plot, Huston is
setting out his stall for how he sees the character.
This can sometimes work if the concepts are strong enough.
But we get off to a faltering start, as Moon Knight's
narration tries to explain why he's different from the other
superheroes. He starts off well with the Avengers and
the Fantastic Four, but struggles to come up with anything
much to mark him out from the street-level characters like
Daredevil.
What follows is a mammoth 14 pages of
dream scene as Moon Knight fights some generic villains and
defeats them. This seems to have no wider plot
significance - Huston is just showing us what Moon Knight
does and inviting us to agree with him that it's cool.
Trouble is, it's really very generic. Drawn with
plenty of energy by David Finch, to be sure, but he's not
really doing anything that marks him out from a bunch of
other superheroes who beat up all-purpose thugs in the inner
city.
To be fair, Huston also uses the
narration to set up some interesting ideas about Moon
Knight's attitude to what he does, and establishing the
specific and subtle ways in which he's off his rocker.
There's an unusual degree of stress on the idea that he's
religiously devoted to Khonshu, which is a potentially
intriguing concept if it's followed through.
After that, Huston moves on to reveal his
big plot idea: Marc Spector's been defeated in battle, he's
confined to a wheelchair, and he's gone even more mad than
before. He's driven away his supporting cast and he
while away the days drinking heavily and praying for Khonshu
to restore him. In principle, a perfectly decent plot
idea, and credit is due for putting it over largely in
dialogue-free art. Nonetheless, it still boils down to
six pages of a man crossing a room.
I'm torn here, really. In many ways
it's a bad first issue. Quite literally, nothing
happens, and devoting more than half the book to a dream
scene of Moon Knight fighting off-the-shelf villains seems
wildly excessive. On the other hand, Huston does have
some interesting ideas for the character, and (especially
for a prose writer) a refreshing willingness to let the art
carry the weight of the storytelling. Slightly against
my better judgement, I'm intrigued by his take on the
character. The ideas are interesting enough to bring
me back for a second issue. And after all, that's what
Huston was trying to sell me in the first place.
That said, the plot really needs to hit
its stride quickly in the second issue. It's pushing
its luck already; another issue like this simply won't do.
And I'm going to be terribly disappointed if we actually end
up with a comic like Moon Knight's dream scene, which really
doesn't make him very different at all. But there's
just enough in the character and the story idea to hold my
attention for now.
Rating: B
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