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Almost no X-books, not much in the way of
new series... hmm. Time for a change of tack, I think.
What's in the digest pile?
Ah, Megatokyo. This is a
collected edition of the webcomic which is now done by Fred
Gallagher but, at the time of these strips, was a
collaboration with Rodney Caston. Their alter egos Piro
and Largo fly to Japan on a drunken whim and realise that
they're stuck there, leaving them to try and earn money to get
back home - although since the plot quickly spirals off into
other directions, they're not going to be getting home any
time soon.
By the way, this sort of thing is more
plausible than you might think. A friend of mine once
actually managed to do it, waking up from a particularly heavy
night's drinking to find himself on a flight to New York.
Unlike Piro and Largo, he had at least had the foresight to
buy a return ticket. Unfortunately, it was for a flight
in two weeks' time.
Not that realism is entirely a concern
here. Megatokyo hovers back and forth between
relative realism and the weirder stuff that you can get away
with in daily comics - literal guardian angels, robot game
accessories, and so forth. The strip aspires to do more
than just gag-based material, though, and seems more at home
with the more normal storytelling than with inexplicable
diversions into the undead. Although, having said that,
the inconsistent level of realism is part of the book's charm.
Of course, when it's trying to do things
beyond gag-based material, Megatokyo finds itself
kicking against its thrice-weekly, one page format. For
example, one wonders what readers must have made of the
episode from 5 January 2001, which is essentially a reaction
shot. It works reasonably well in the collected edition,
but on its own, it wouldn't have made for much of an episode.
Despite being labelled as volume one, this
book collects what Gallagher describes as "Chapter Zero" -
basically, a period of the strip finding its feet and clearing
aside some initial storylines in order to begin the real
storyline with the next volume. To confuse matters
further, this is actually the second edition of volume 1,
because it's being reissued by Dark Horse. The new
edition includes some sketchbook material, although if you're
completist enough to care about such things, you probably knew
that already.
Anyhow, it's fairly evident that the book
is experimenting and finding the tone that works for it, and
as a result there's some inconsistency in here. Early
episodes tend to feature a lot of jokes about the games
industry which don't really work for a wider audience.
Gallagher's art, shot straight from
pencils, shows obvious improvement as the book goes on - and
it was pretty good to start with. By the end, it's often
beautiful stuff, though there's still the occasional page
where the deadline rush is evident. At its best, it's a
really good looking book, and Gallagher has an eye for
understated comedy.
Inconsistent but, at its best, very
entertaining
Rating: B+
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