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Hatter M - or, to give it its full
title, The Looking Glass Wars: Hatter M - is a very odd
comic.
It's a four-issue miniseries, although you
need to Google for interviews to find that out, because it's
not mentioned in the actual comic or on the website. And
it's a spin-off from Frank Beddor's Looking Glass Wars
trilogy, rewriting Alice in Wonderland. Thus far,
only one book of that trilogy has come out, and that's only in
the UK. It doesn't ship in America until autumn 2006.
Beddor, a first-time novelist, is actually
a film producer. Looking Glass Wars claims to be
the true version of the story horrendously distorted by Lewis
Carroll in Alice in Wonderland itself, and Beddor
sticks firmly to that line in most interviews. Other
times, he claims (rather implausibly) that he was inspired to
write a three volume reinvention of Alice because he
hated the original so much. I haven't read the novel,
personally - despite the best efforts of its publicists to
describe it as a more mature take on the characters, it was
actually treated in the UK as a children's book.
So, we have here a comic book spin-off
based on a world established in a novel that hasn't been
published yet in the USA and, in any event, is aimed at
readers several years younger than the average direct market
reader. Oh, and just to make it extra kiddie-friendly,
it has art by Ben Templesmith. The more I think about
this, the more I wonder who on earth they're targetting.
Hatter Madigan is Beddor's loose analogue
to the Mad Hatter. He throws blades around and has a
heavily armed hat. The story has him arriving on Earth
in 1859, in an inversion of the Alice in Wonderland set-up.
Princess Alyss has disappeared through a portal to Earth and,
as the royal bodyguard, Hatter M is trying to find her.
Partly because it's his job, but mainly because he considers
that he's screwed up rather badly by losing track of her in
the first place.
Issue #1 has Hatter in Paris in 1859, where
he spectacularly fails to understand most of what's going on
around him, and ends up getting into unfortunate fights as a
result. Meanwhile, he tries to get his hat back, and
track down Alyss. Helpfully, he sees items from
Wonderland and anything involving lots of imagination as
glowing. This means we get scenes where Hatter sees a
glowing man, approaches him, and has a rather forced encounter
with Jules Verne.
It's a weird comic, and I suspect I'd have
a better idea of where Beddor was coming from if I'd read the
book. It's played largely for laughs, with Hatter trying
to act like a straightforward action hero while wildly
misinterpreting the world around him. Templesmith's art
works better than I might have expected, with the loose and
sketchy feel fitting the oddity of the subject, although the
colouring is too subdued, and the opening pages are largely
impenetrable on a first reading.
Oddly engaging, in its way, but hard to get
a handle on.
Rating: B
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