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Query: if you believe everything you read
in the press, 90% of spam is supposed to emanate from around
200 people. Presumably it wouldn't be all that hard to
track down those 200 people. Your moral and economic
question for this week: given the cost of upgrading e-mail
systems to get rid of them, the improbability of their
complying with any legislation, and the fact that none of them
bring anything of value to the planet, wouldn't it be a lot
easier, cheaper and better all round if we just had a
whipround and arranged for them all to be shot?
Come on! If enough people contribute,
they'll never prosecute them all. You'll be safe,
contributing your five or ten dollars to the Worthy Cause.
Somebody should set up a Paypal account.
Talking of hitmen, Gun Theory is the
third title from Epic. It's another one that we can't
read too much into, however. For one thing, it's written
by Daniel Way, who is already the regular writer on Venom,
has written a string of Wolverine issues, and is not on
any view a previously unpublished talent. Artist Jon
Proctor has been around in one form or another for seven years
and has previously worked for DC. Also, this was a
pre-existing unpublished graphic novel which has been revised
into a miniseries for Epic. Oh, and while it was
originally announced as creator owned, the indicia states
unambiguously that it isn't.
It is, however, the first Epic book that
can make a real claim to be cutting ties with Marvel's
traditional constituency. Trouble was a romantic
comedy that had Spider-Man continuity clinging to it like a
barnacle. Gun Theory is a crime thriller, and
entirely unrelated to anything else from Marvel. It
would look perfectly at home at Vertigo, or (aside from the
fact that it's in colour) with Oni.
The unnamed protagonist is a hitman who
prides himself on his invisibility. As he points out,
the key to getting away with murder is to be so utterly
unremarkable that nobody even remembers seeing you. The
worst thing that can possibly happen is for him to be noticed.
Way spends the first issue setting up that idea, and bringing
in the series of tiny errors which snowball into the killer
finding himself irritatingly unforgettable.
There's nothing too unusual about the idea,
but Way and Proctor execute it very well. A lot of Way's
recent work tends to suffer from either glacial pacing or a
distinct sense that he'd rather be writing something else
entirely and has reluctantly included the lead character out
of a sense of obligation. Here, the pacing is just fine,
since the first issue is all about setting up the character.
His internal monologue does a great job making him both
believable and calculatedly banal.
Proctor has a curious style which shifts
around in a range from the slightly loose through to the
intentionally distorted. For the most part it's
extremely effective. The last three pages seem to miss
the mark and look a little rushed. But for the most part
it's great stuff, fitting neatly into the idea that very
unpleasant things are happening beneath a surface of
deliberate blandness. The slightly unsettling tone is
helped by Lee Loughridge's colouring, which render most of the
issue in a thoroughly unnatural palette of sickly secondary
colours.
Not a hugely original comic, but what it
does, it does rather well.
Rating: A-
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