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Following last year's Avengers: Earth's
Mightiest Heroes series, Joe Casey returns to the early
Silver Age with Fantastic Four: First Family (as it's
officially called - once again, Marvel have chosen to confuse
matters by putting a different title on the cover).
The basic idea of Earth's Mightiest
Heroes was to take the early issues of Avengers and
impose a bit of structure on them, fleshing out the characters
and putting in all the storyline material which, with the
benefit of hindsight, seems to be missing from the originals.
It was an unexpectedly good comic, which managed to weave its
way in and out of the haphazard early stories and actually
build a storyline around them. Of course, the style is a
million miles away from the original stories, and trying to
read the stories side by side would be a terrible mistake -
but that's not really the point.
Fantastic Four: First Family, from
the look of it, seems to be more of a character-driven series
dealing with the immediate aftermath of the FF's origin story.
The original stories rather skip over this bit, so it's fair
game for revisiting. Mercifully, we're spared yet
another retread of the trip to space, and Casey picks up the
story with the group recuperating in American military custody
- whether they like it or not.
As you'd expect, the first issue is
basically four characters in shock, and Ben Grimm being
particularly miserable. Casey brings in an army general
to serve as our point of view for the opening scenes, because
god knows none of the team are up to the job yet. This
could easily come across as unbearably glum, but most of the
team are back on track to their normal personalities by the
second half of the issue, so we're clearly not going to be
dwelling on this for too long.
The real strength of the book is Chris
Weston's art, which manages the seemingly impossible task of
making the team's powers seem fresh again. Reed
Richards' powers ought to be a gift to artists, but in
practice most of them seem to take a house style approach,
using the same basic selection of techniques that have been in
circulation for decades. Weston goes back to first
principles and does it his own way, making Reed's extended
limbs look... well, fleshy. And they almost never look
fleshy. Usually they're drawn like rubber. There's
something subtly wrong about doing it this way, which is
hugely effective in making the visual fresh again.
Nothing about this book is fundamentally
surprising - it's familiar characters behaving in much the way
you'd expect at this stage in their career. But that's
not really the point. It's done extremely well, and it
makes the characters feel fresh by adopting its own style
rather than simply using the established routines which
creators have been recycling since the Lee/Kirby days (oh
look, Johnny's played a practical joke on Ben and they're
going to fight through the Baxter Building... again).
These things have the advantage of cosy familiarity, but cosy
familiarity is no substitute for the mad ideas which were the
true virtue of early Fantastic Four comics. If
anything, they miss the point and reduce the comic to an
extended nostalgia trip. And what's the point of that,
when you could just buy the original Lee/Kirby stories and
read those?
This doesn't read like a Lee/Kirby comic in
the slightest, so much as an affectionate cover version in the
creators' own style. And that's precisely why it works.
Rating: A
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