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Also this week, Bruce Jones' weekly
Wolverine: X-Isle miniseries continues.
As with some of Jones' Hulk stories,
the strategy here seems to be deliberately enigmatic
weirdness. But while it was fairly successful at
building a warped conspiracy story in that title, it doesn't
quite work here. It's all a little too disjointed, and
there's a slight feel of surrealism by numbers.
Worse, I have the sinking feeling that this
is heading towards an "it was all a dream" ending - there's
the passing-out sequence that segued into the island at the
end of the previous issue, and that's reinforced here by the
island bar containing carnival music and a scene with the
barman that re-enacts the sideshow booth sequences in previous
issues. (The barman is the same guy who was manning one
of the booths last issue. The glasses behind him shatter
because somebody's playing his game and throwing balls at
them.)
The nature of these puzzle-box stories is
that you can only really review them sensibly at the end when
it becomes apparent whether it's all an intricate set-up to a
clever conclusion, or just a mess. If this is going to
work, though, it's going to turn on character insight.
Last issue suggested that Jones' grasp of the character is
slightly but significantly off. This is slightly better,
but then he doesn't have all that much to react to this time
round.
The art's pretty good, though. Jorge
Lucas has the character down, and gives the island a degree of
credibility that the story doesn't otherwise contain.
I'm still reserving judgment until it
becomes clearer where all this is heading, but for the moment
I remain sceptical.
Rating: B-
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