|
Every so often a week comes along where all
of the X-books are mid-storyline and, strictly speaking, the
X-Axis format doesn't actually require me to review any of
them. This is such a week. But it wouldn't be the
X-Axis if I skipped the X-books altogether, so for this week's
token contribution, let's check in on Son of M, if only
because I've reviewed all the other possible books much more
recently.
Perhaps the strangest thing about the M-Day
storyline is the haphazard way in which the fallout has been
handled. There are plenty of obvious major stories which
should be coming out of this plot but none of the writers on
the core titles seem to have any inclination to write them.
So the fate of the hapless ex-mutant masses has been bounced
into Generation M; the reduced circumstances of the
surviving mutants are shunted into the 198 miniseries;
and the glaringly obvious story of somebody trying to reverse
the effects is banished to Son of M. It
represents a bizarre sort of compromise where Marvel are
running the stories that need to be run, but only as a sort of
grudging marginalia.
Nonetheless, David Hine and Roy Allen
Martinez's Son of M has turned out to be a strong
title. The concept is wonderfully straightforward.
Quicksilver has lost his powers on M-Day. Of course, his
massive and insecure ego can't handle life as a normal human,
besides which he has no idea how to live normally. So he
sets out to restore his powers by stealing the Terrigen Mists
from the Inhumans - and duly succeeds. Simply restoring
Quicksilver's powers would seem like a cop-out, mind you, so
Hine dodges that problem by giving Quicksilver new and
unnecessarily complex ones.
And I'm not kidding about complex.
Quicksilver now has the sort of powers that ought to come with
an explanatory flowchart. As the recap page puts it:-
"By vibrating the molecules of his own body
at unbelievable speed, he is able to travel forwards through
time. After a limited period, he automatically returns
to the exact moment from which he departed but to whatever
physical location he reached while in the future. His
also able to bring back inanimate objects."
This is the easily-digestible version, and
it still feels like it ought to culminate in an instruction to
throw 4d20. It just about works in this series, where
Hine is having fun creating paradoxical time loops, but it's
going to be a horrible chore for any future writers, assuming
he keeps his powers beyond this series. Which isn't
necessarily going to be the case, I suspect.
Convoluted powers aside, though, the
creators are doing a good job of portraying Pietro as someone
who seems utterly convinced that he's acting out of charity to
restore everyone's birthright, even though it's plain that
he's really searching for a justification for his own actions.
Pietro may well genuinely believe that he's doing good, but we
all know it's not his real motivation here. He's a
selfish character rationalising his actions as heroic.
To the book's credit, it gets this over without ever spelling
it out, and keeps Pietro as a sympathetic figure. We
know he's got it horribly wrong, but it's understandable how
he's talked himself into this.
Despite the sometimes excessive
convolutions of the plot, this central idea comes across very
strongly. It's a great character story for Quicksilver,
as well as a much-needed series that shows somebody trying to
reverse M-Day. All told, a success.
Rating: A-
back |
continue |