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Now here's a book I never thought I'd find
myself reviewing. It's been almost 30 years since Marvel
shipped an issue of Giant-Size X-Men, but for some
reason they've decided to revive the format. In fact, to
judge from the solicitations, this seems to be a regular
feature for the coming months, with the same basic format -
three reprints from the archives, and eight pages of new
material to sucker the completists into buying it.
There's a Giant-Size Spider-Woman coming soon, believe
it or not.
In a curious nod to history, Marvel have
decided not to renumber from issue #1, so instead we pick up
with issue #3. Everyone's heard of Giant-Size X-Men
#1, which introduced the new team back in 1975. Issue #2
was a reprint book, which is why nobody ever mentions it
(although they've still reprinted the cover here for some
reason).
Our eight pages of original material were
originally scheduled to come from Joss Whedon and Dave Cockrum,
the artist from issue #1. But Cockrum's unavailable, so
instead we have Neal Adams. The good news is that Adams
is also a legendary X-Men artist from the past, and while his
style is a bit looser than it used to be, he's still a damned
good artist. The bad news is that he's drawing a story
obviously intended for Cockrum, since it's entirely based
around Cockrum's cast.
The new X-Men have only just been
recruited, and Wolverine decides to put them through a team
bonding exercise by trying to get them to kill one another.
They react accordingly. And that's about it.
Actually, it grows on me slightly the more I read it, since it
begs some interesting questions about what the hell Wolverine
thinks he's achieving here. His idea of team bonding
seems to be entirely based around knowing how your teammates
are going to react, but has absolutely nothing to do with
trusting them. Perhaps not surprising, for somebody
who's spent time trying to work alongside Sabretooth and
Department H. It's very in character for mid-seventies
Wolverine: correctly identify the problem, and then come up
with a psychotically violent and inappropriate solution.
Nonetheless, it's a bit slight, and
certainly not enough to justify the hefty price tag on its
own. The selling point of this issue is the reprint
material, and since it's Silver Age Marvel, it won't be to
everyone's taste. The theme here is X-Men team-ups, so
we have the X-Men with the Avengers from X-Men #9, the
X-Men with Spider-Man from X-Men #35, and the X-Men
with the Fantastic Four from Fantastic Four #28.
Silver Age Marvel isn't for everyone at the
best of times, and this isn't even good Silver Age Marvel.
X-Men #9, frankly, is crap - it's the story that
introduced Lucifer, a villain so boring and generic that
nobody ever mentions him even though he's fundamental to
Professor X's origin story. His plan is dull, the
Avengers are used in a stock way, and the X-Men let Lucifer go
at the end because it's immoral to hurt people.
(Nobody even thinks that arresting him might be an option,
which is absurd even by Silver Age standards.) The issue
hits an unintentionally hilarious low point when we're
supposed to be alarmed about the possibility of Marvel Girl
tripping on some uneven ground. Yes, it's Lee and Kirby.
No, that doesn't stop it being rubbish.
X-Men #35 and Fantastic Four
#28 are considerably better, but they're still ultimately
generic examples of Silver Age Marvel going through the
motions. Besides, if you're really that interested in
Silver Age X-Men stories, buy the first Essentials volume.
It's far better value and has plenty of stories which are much
better than anything here.
At the end of the day, we're left with a
mildly interesting eight-pager and a bunch of mediocre
reprints which you can find in better packages elsewhere.
It has a certain curiosity value, and I can't bring myself to
give too low a grade to eight pages of original Neal Adams
art. But really, it's not worth the money.
Rating: C+
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