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Goodness, it's almost like old times again.
Once again, only four X-books this week! And four again
next week! Why, it's almost... manageable!
Of course, it's not deliberate; it's
because a whole load of them are running late. In two
weeks time, we get nine X-books in one week. The week
after that, ten. There's nothing like taking a healthy
franchise and beating it into the ground, is there?
Back in May 2001, Brotherhood #1
entered the charts at number 10. That's a book which
featured no previously established characters, an anonymous
writer, an artist who wasn't particularly well known. It
got into the top ten because of the strength of the X-Men
brand. Granted, the book tanked within a year, but
that's because once people actually saw it, they realised how
bad it was. It had initially high levels of interest
because it was an X-book, and because the line was being
competently promoted at that point. It's taken Marvel
less than four years to destroy the value of the line through
overexposure to the point where they can't even successfully
launch a Gambit book.
Talking of failed launches, let's start
this week's reviews with Jubilee #5. This is, of
course, officially a six-issue miniseries, something that
Marvel conveniently forgot to mention until the book was
underway and the horrifying sales for the first couple of
issues had come in.
Jubilee is an odd little book,
seemingly based around the central idea that Jubilee never
actually really does anything much. While her aunt runs
off and appears in big action stories, we only get to see
snippets of them, and Jubilee is oblivious to the whole
storyline. So, having completely failed to notice the
plot right in front of her nose, she shrugs her shoulders are
resumes teen high school stories instead.
All of which would make reasonable sense if
this were the first arc in a projected ongoing series,
building up to Jubilee finally twigging next issue and setting
up a new status quo for her, helping out her aunt and
balancing it with her daily life. There's something
quite appealing about the idea of Jubilee failing to notice
this stuff until it's completely unavoidable. But as a
six-issue miniseries, it makes you wonder how this is ever
going to be pulled together in a satisfying way in the
remaining time.
That said, this issue comes closer than
most to pulling off the formula. Shane, a minor teenage
criminal with not-dissimilar powers, is a good foil for
Jubilee, and Kirkman is building their relationship well.
There's a neat little scene with Shane realising that the car
he's supposed to be looking for (from last issue) has been
mysteriously returned anyway, seconds too late to get away
with taking the credit. Kirkman also finally gives us a
bit more of Aunt Hope's story, which breaks things up a bit
and makes for a change of pace.
But it still feels like we're reading a
six-issue prologue to the point where Jubilee actually gets
around to doing something. And since we'll never
actually reach that point, it doesn't feel like the best use
of six issues. This is a Jubilee book where the central
premise is that she doesn't have adventures - isn't
there something wrong there? There's a nice gag on the
opening page, where the comic happily recaps the plot of a
completely different story about Jubilee fighting off alien
invaders who are trying to conquer her mall. Problem is,
it actually sounds like a better idea for a series than the
one we're currently reading.
As the first six issues of a series which
was heading somewhere, I could appreciate it; but as the only
six issues of a series heading nowhere, it can't help but feel
like a missed opportunity. Still, it's pretty
entertaining on its own terms, and the closest the book has
come so far to making its gimmick work.
Rating: B+
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