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The two-part "Living Planet" arc
concludes in Exiles #53. We're going way beyond
the usual bounds of the X-Men's mythos here, as Ego the Living
Planet turns up as the villain of the day.
The book has always shown a
slight tendency towards What If?'s old problems - given
the chance to write something in an alternate universe,
writers tend to go hugely over the top and go for the
world-changing events. If the Exiles' job is to work out
kinks in the timeline, you'd think some of their stories might
be on a more personal scale.
This time, we get a story where
the scale is so huge that the Exiles themselves are largely
left as bystanders. Ego wakes the Earth and tries to get
it to help him against the Celestials. But the local
version of the Fantastic Four get the Earth to side with the
Celestials instead, and Ego is defeated. The Exiles'
contribution to this amounts to Blink teleporting a plot
device around, but it's not really their story.
Still, aside from that, it
doesn't work too badly. Ego is a tricky character to
work with, because the concept is so utterly ludicrous.
You have to go over the top to make this idea work, and (in a
deadpan kind of way) that's what Bedard and Calafiore do.
There's a rather nice visual of the Earth using street
lighting to open its "eyes." It's all very silly, but in
quite an endearing way.
We also get some token plot
advancement near the end, as the Celestials warn the Exiles
not to trust the "Timebreaker." It looks like Bedard is
following up on the hints left by Austen that the premise of
the book is not all that it seems. I'm happy enough to
see that idea being followed up, because if the premise of
Exiles is played straight, it becomes awfully restrictive
and formulaic.
On the other hand, it's hard to
see how far Bedard can go with this line of thinking - if they
tear down the premise completely, there isn't a comic any
more. But by having the Exiles start to distrust the
Timebroker and kick against their instructions, it should be
possible to establish a bit more direction in the book,
something that's generally been lacking thus far.
Anyway, not a bad issue.
Bit formulaic, marginalises the Exiles, but still fun in a
rather goofy way.
Rating: B
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