The X-Axis, 5 January 2003
Part 1 of 7: EXILES #21

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It's a new year, and in an ideal world, we'd be starting with something that asks as a pointer for the new and different world ahead.  Instead, here's Exiles #21, in which the team is still fighting nasty monsters who've overrun the world.  Ah well.

Then again, it's an improvement on the previous issue, in which the focus was almost entirely on the Vi-Locks, and the cast were left as fairly generic heroes.  Never good news at the best of times, especially when one of the book's strengths is in its characters.  This time round, there's plenty of space for the cast to further their subplots, which makes me a much happier reader.

The main story focuses on the Exiles and the local version of the Avengers trying to recover the body of Cypher in order to create an antidote for the virus.  This being part two of the storyline, you'd normally expect them to fail at this stage only to come back with a better plan and achieve the goal later on.  That's not what happens, which throws open the plot quite nicely.

But on the other hand, I'm still not that interested in this particular world.  We've seen worlds overrun by creatures many times before in Exiles and they need to be distinctive.  The gimmick here is supposed to be that the villains are all the normal Marvel heroes and villains who've been co-opted into the Vi-Locks.  But since they don't retain any of their original personalities, it's a bit wasted.  There's a bunch of robots parading around who look like pre-existing characters, but nothing really comes of it.  They might as well just be a horde of nobodies, for all the effect it has on the plot.

The Avengers are a slightly more interesting collection, since even though most of them get virtually nothing to say, you can at least amuse yourself by speculating on how Mary Jane ended up as Spider-Woman and such forth.  And Jim Calafiore draws them wonderfully, even though his Vi-Locks are a bit shaky this issue.  Maybe it's just the colouring.  There's only so much pus yellow I can take on one page.

Overall, it's better than the previous issue, but there's still an unavoidable sense that nothing new is happening.

Rating: B

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Copyright 2003 Paul O'Brien.  All characters and publications   This web site is a work of critical comment and review. All characters and publications referred to, and artwork reproduced, are ™ and © their respective owners.
 

EXILES #21
Marvel Comics
March 2003
$2.25 US / $3.75 CAN

"Legacy, part two"
Writer: Judd Winick
Penciller: Jim Calafiore
Inkers: Jon Holdredge with Eric Cannon
Letterer: Paul Tutrone
Colourists:
Transparency Digital
Assistant editor:
Nova Ren Suma
Editor: Mike Raicht

Cover art: Dale Keown

LINKS
Marvel Comics
Judd Winick
Transparency Digital
Dale Keown