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I was fairly restrained last week
when writing about Chris Claremont's X-Men: Die by
the Sword. Quite a few of you e-mailed to suggest
that I was being excessively forgiving. To be honest,
that came as something of a surprise - if anything, I'm used
to being told that I'm too harsh on the guy.
So, Exiles #100.
This is a curious issue that bears the hallmarks of
editorial mandate. Even though Claremont has been
writing the book for a while now, for some reason it's about
to be relaunched as New Exiles, with exactly the same
creators. What we get to justify it is a roster
reshuffle, but not an especially drastic one (given that
Claremont's been shuffling his characters around for a few
months now).
According to Claremont, his
remit for New Exiles specifically requested that the
book should feature entirely characters of his own creation.
This is presumably why Blink, Thunderbird and Nocturne get
kicked to the curb in issue #100. The latter two have
only just rejoined the cast - in Nocturne's case, she
rejoined last week in Die by the Sword #5.
Writing them straight out again comes across as weird.
As for Blink, for want of a
better reason, she just decides to take a holiday. To
be honest, I don't really have a problem with that.
She's been with the team for a hundred issues and it's time
to cycle her out for a while. She doesn't really need
a more powerful reason to leave. At least all three of
these characters are getting something approaching a happy
ending, and that's no bad thing.
The rest of the issue is
basically a downtime story, light on plot, as most of the
Exiles enjoy a barbecue, while some of the newer characters
explore the Mansion. Tom Grummett's art is rather
good, and there's at least a belated attempt to flesh out
the hazily-defined new characters, Rogue and Mystiq -
although not to the extent of giving them a compelling
motivation to stick with the team, now that it's evidently
become optional.
It's a light issue that seems
to be completing an editorially-mandated cast reshuffle,
while holding off on the plot developments that can't really
begin until New Exiles #1. In other words, it's
filler. But Claremont makes a reasonable fist of
including moments of reflection on a hundred issues of
Exiles, and there's certainly some sense of closure
here. For what it was, I thought it was perfectly
alright.
Rating: B
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