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Three issues in, District X is
continuing to impress. It's certainly the most
interesting book to come out of Reload, and seems to be
settling in as a critical favourite.
By now it's quite clear that this isn't
really a Bishop solo series at all. Of course, if we're
being scrupulously fair, it doesn't claim to be - it's called
District X, not Bishop. But he was the
character Marvel used as the hook for marketing the title.
And not entirely without justification; there's enough of him
in the title to get away with that.
Really, though, it's an ensemble title
about an assortment of cops and villains in New York's
District X, and the fact that one of them happens to be Bishop
isn't a central concern. His role here is to be the
token mutant on the police force, and that's a role Bishop can
fill quite adequately without needing to get into his overly
convoluted background.
Most of the mutants in this title aren't
much of a threat at all. They're people with odd
deformities, highly specific talents (such as the kid who
secretes drugs), or just plain useless abilities. That
begged the question of why Bishop was so concerned about a
mutant gang war; they weren't going to do much more damage
than a normal gang war. This issue addresses that
problem persuasively enough. Bishop knows that these
guys are losers, but he also knows that Mutant Town has
symbolic value for mutants as a whole. A mutant gang war
would be a publicity disaster. The fact that the stakes
on the ground are relatively low doesn't alter that. As
one of the first mutant communities, District X has to be seen
to work.
With the logical problem of "Why is one of
the X-Men bothering himself with this stuff?" convincingly
answered, we can get back to enjoying the story. It's
gang war stuff with a twist stemming from all the characters
having (generally useless) powers. Meanwhile, David Hine
also gets back to the corrupt cops, and takes the story in a
slightly more complex direction than expected. As was
fairly obvious from the previous issue, Mr M saw the shooting
in issue #1 and knows that the official story is a lie.
But he also knows that Gus killed the woman under mind
control. M knows Gus is strictly innocent, but also
knows that he's obviously corrupt to some extent - so the
question for him is whether to speak up and leave Gus to take
the fall anyway. It's a simple plot, but it's got plenty
of dimensions to it.
David Yardin and Alejandro Sicat's art is
great to look at, while remaining strictly about the
storytelling. They're a little weaker on some of the
set-pieces, with the establishing shot of the club looking a
bit bland. But there's plenty of great detail in here -
I love the little smiley-faced stress ball that Kaufman
carries around with him to stop his powers building up.
It's beautifully inappropriate.
One of the best things to come out of
Reload.
Rating: A-
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