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Also among this week's comics...
THE FILTH #13 - The final
issue, and a calculated anticlimax. I'm going to have to
sit down and read the whole thing now, although it'll be a few
days before I find the time. Anyone looking for a big
straightforward explanation of what they've been reading for
the last year will be disappointed, but then that would have
spoiled the fun. It's not really all that bizarre,
anyway. In fact, there's something to be said for the
argument that Filth is much the same ideas as Grant was
explaining in Invisibles, but this time done much
camper and played tongue in cheek. It's been a
completely insane series, but in a very entertaining way.
Books this strange don't come along too often. A-
HUMAN TARGET #2 - In which
Christopher Chance meets a man who's been in hiding ever since
he took the opportunity to make a break for it during 9/11.
The World Trade Center was, of course, full of the sort of
businesses that comics and pop culture generally like to
portray as heartless scum, and I'm sure Milligan is quite
intentionally pushing the buttons by invoking both horribly
contradictory stereotypes in the course of one story.
Pleasingly, Milligan doesn't stick to the gimmick that any
character could be Chance (which would lose its effectiveness
very quickly through overuse). As is often the case with
Milligan, a basic story, but interesting because of the way it
drags in all sorts of outside references into a horrible mess
of contradictions that hover in the background. A
iCANDY #1 - I remember
groaning the moment this title was announced, without even
knowing what was going to be in it. I mean, when DC
announce three comics with female leads and name one of them
iCandy, you just instinctively know that a disaster
could be in the offing. Actually, this is somewhat
better than I'd expected - basically, it's a computer game
character come to life, which is a hugely corny concept, but
at least the T&A levels are lower than I'd feared. The
actual lead character seems to be a quasi-autistic boy whose
missing sister may or may not have been reincarnated as said
character. Odd concept, and one of those books that goes
for a dark and brooding tone which isn't entirely at ease with
the premise of the story. Looks quite nice, though - in
fact, this is a rare modern example of a comic where the
interior is considerably better than the cover art. B
PUFFED #3 - The end of the
three issue black comedy, and rather than going for a
conventional ending, it chooses to play games with the
readers. There's a string of false endings here - false
to the point of including genuine house ads between the pages.
That's normally an absolute no-no in Image books, and the
equivalent of doing a false ending in cinema that includes the
first ninety seconds of the closing credits. It's a cute
device which is an admittedly funny joke, but leaves the
ending feeling a bit malformed and kind of robs the reader of
a satisfying conclusion. Wonder how they'll handle it in
the trade paperback? Anyway, despite its flaws, this has
been a bizarrely endearing series - worth a look, assuming
they do a collection. B+
RUNAWAYS #6 - End of the
first storyline, and what's that sound? Why, it's the
Genre Cliche siren, as the series suddenly swerves at the last
moment into establishing codenames, a headquarters, and a
rationale for costumes. I'm not at all convinced that
that's the right direction to be going in with this series.
Not that it's a bad issue - it's as good as what's come before
- but it takes the book back into much more conventional
territory. Surely that's not a good thing. B
ULTIMATE SIX #1 -
Meanwhile, in Fascist America... It's another Ultimate
universe pseudo-crossover miniseries, this time between
Ultimates and Ultimate Spider-Man. The
titular six are the Ultimate version of Spider-Man's Sinister
Six, in case anyone didn't know. The rather odd set-up
is that they've all been dragged off and held without trial by
SHIELD, in a story which actually seems to cast SHIELD and the
typically thuggish Ultimates as the villains. Kraven, as
before, is so endearingly crap that you have to wonder why
they're even bothering to arrest him. It's fun, but the
fairly glaring political overtones will no doubt be a
stumbling block - or a huge encouragement - for many.
B+
Last week's Article 10 is still up at
Ninth Art.
Plus, why not read Chris Allen's
interview with me in his excellent Breakdowns column?
Next week, the final issue of Domino!
A mere, what, two years after originally scheduled.
Exiles #34 is the second half of that storyline that
didn't appear to be a storyline at all. Mystique
#6 concludes the Cuba arc. And a new storyline begins in
X-Treme X-Men #31.
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