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Also this week:
INCREDIBLE HULK #92 -
Normally I'd have thrown in another full-length review, but
quite honestly, I'm looking through this week's pile and I
can't see anything worth writing about at that length.
So I think I'll write a piece about The IT Crowd for If
Destroyed instead. Hulk #92 is as close as we
come to a major book this week, with the first part of "Planet
Hulk." Marvel are claiming massive success with this
book, although I place little weight on "sold out at Diamond"
press releases - it's hardly a massive achievement when you
have a print to order policy. Anyhow, the Hulk
crashlands on the wrong planet after an attempt to dump him on
a peaceful world with no intelligent life goes off course.
Instead he's on a fantasy world with cute little aliens, evil
emperors, and gladiatorial combat. Writer Greg Pak can
be a bit a hit or miss, more through a willingness to accept
awful assignments like Imperfects than an actual talent
deficit. He and artist Carlo Pagulayan do better with
this concept than I'd anticipated, but it's ultimately just a
good version of exactly what I'd expected. Pure fantasy
worlds really aren't my thing and I can't say I'm particularly
inspired by the prospect of spending a year here. But as
a straightforward piece of entertainment, it's a pleasant
break from the overwhelmingly grim tone that this title has
developed over recent years. B
SON OF M #3 - Well, there
you go. They're not doing a whole miniseries about
Quicksilver without powers, because he's already raided the
Terrigen Mists and gained new ones. They really need to
be careful about restoring too many characters in the early
days, but I think they get away with this, by giving
Quicksilver such drastically different powers (short-range
time travel) that he's still been strikingly altered by the
whole affair. Basically, this is an issue of Quicksilver
plotting to steal the Terrigen Mists outright so that he can
restore all the mutants. It's certainly an interesting
plot idea, and it makes sense that somebody would pop up
shilling superhuman powers to desperate ex-mutants.
(What's the Power Broker up to these days, come to think of
it?) Hine livens up what would otherwise be a fairly
rudimentary issue of plot mechanics by having Quicksilver jump
back and forward in time and turning the whole thing into a
cause-and-effect pretzel. Possibly he pushes it a little
too far into the realms of contrivance, but it's amusing
nonetheless. B+
ULTIMATE X-MEN #67 - My
fears for the likely quality of the Robert Kirkman run have
proved unfounded. This is really quite good.
Sticking firmly with the established formula of an old-school
team book with soap opera - the same one that worked so well
in the 1980s but can't be done properly with the present three
X-Men titles - Kirkman is finally showing the confidence and
ability that's marked out his indie titles but hasn't
previously come across in his Marvel work. It's largely
a talky issue, which doesn't show off Tom Raney's artwork to
best effect, but good stuff nonetheless. Oh, and
Marvel's policy on gays remains baffling, as pages are spent
discussing the fact that Colossus is gay, while Marvel's
official policy is that the Rawhide Kid can now only appear in
mature readers comics. Quite why homosexuals should
become less controversial when they appear in team books is a
mystery, but the whole thing is just plainly absurd and seems
to reflect more of an ill-thought-out fear of backlash rather
than any genuinely intelligent analysis on Marvel's part.
A-
X-MEN #182 - Apocalypse is
back, and he's written by Peter Milligan. So, of course,
his grand plans now get filtered through Milligan's warped
sense of humour, and he comes across more as a dangerous nut
than as somebody with a real agenda. Admittedly, that's
always been a bit part of the character, but he really does
seem a delusional idiot here, and I'm not sure that was what
they were going for. Some characters just need to be
played dead straight, which isn't Milligan's style. A
back-up strip with Sunfire works a little better, but overall,
an issue that doesn't quite click. Lots of points off
for a scene in which Rogue is supposed to be touching Pulse
and learning that he's immune to her powers - which has been
drawn with both of them fully clothed. Would it have
been that hard to correct the art so that the central point of
the scene makes sense? B-
X-MEN: THE 198 #2 - Ah,
it's going to be one of those stories were nothing happens
because they've got to pad it out to five issues. Magma
arrives at the camp, everyone stands around discussing the
"plot" for the rest of the issue, and then some of the inmates
get into a fight with the guards at the end. Oh, and
there's a seriously odd cliffhanger involving a mutant oyster,
which manages to rekindle my interest. Otherwise, too
damn slow. The book wins some points for explaining why
everyone's in the tents rather than the dormitories (which
apparently were damaged when the Sentinels showed up), but
that explanation should have been in the previous issue, and
besides, I don't recall any such thing happening in the story
in question. And I can only roll my eyes in amazement at
a scene with Erg of the Morlocks hanging around chatting with
Arclight of the Marauders. I know they're all in the
same boat now, but for god's sake, she slaughtered all of
his friends. Shouldn't he be just a little bit
annoyed? C
There's a new Article 10 on Monday at
Ninth Art, and more from me at
If Destroyed.
Next week looks set to be another quiet
one, with almost all the X-books mired in mid-storyline, and
no new launches anywhere. Looks like everyone's waiting
until the One Year Later jump is out of the way. Anyhow,
the random miniseries generator brings us Frank Tieri's
X-Men: Apocalypse / Dracula #1. I'm struggling to
imagine how that's going to work, but we shall see.
Uncanny X-Men #470 continues "Wandering Star." And
everything else is miniseries - Deadly Genesis and
Generation M both reach issue #4, and we get the second
issues of Sentinel Squad O*N*E and X-Statix presents
Dead Girl.
Over in the trades, the thirteenth volume
of Ultimate X-Men collects "Magnetic North", while the
House of M collections continue with the New X-Men
story and the Mutopia X minis.
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