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Also this week:
THE AUTHORITY: THE MAGNIFICENT
KEVIN #1 - It's that time of year again, for the Authority
to get their regular kicking from Garth Ennis. You'd
have thought Ennis would have tired of this gag by now, but
apparently not. Once again, the jumped-up superheroes
get their heads kicked in in humiliating fashion in the first
issue, leaving our Kev to sort out the mess. If you
didn't like the earlier ones, you certainly won't like this,
and there's no denying that it's Ennis at his most puerile.
But unlike most people, Ennis is funny when he's being
puerile. B+
THE BAKERS #1 - Domestic
cartooning from Kyle Baker. It's a series of vignettes
about family life, and with a format of three mostly-silent
panels per page, it's really closer to strip cartooning.
Baker doesn't have any remarkable new insights into family
life - he's forgotten his wife's birthday! It's a
nightmare going shopping with the kids! - but that's not
really the point. The selling point of Baker's work is
the skill with which he gets so much personality and nuance
into his figures. Seven silent pages of his infant
daughter learning to walk ought, by rights, to be intolerably
self-indulgent, but it's actually fantastic. A couple of
slightly obvious gags let it down, but for the most part,
great stuff. A
EXILES #69 - Yet another
House of M crossover, and the first part of the "World
Tour" storyline which is going to dominate the next year.
(And call me a nitpicker, but shouldn't that be "Worlds
Tour"?) Anyway, the Exiles arrive back on Earth trying
to send Beak home, and naturally they're a bit confused by
what they find. About what you'd expect, really.
The idea of this storyline seems to be to set up Proteus as a
reality-jumping villain for them to fight, which seems fair
enough, since they've gone five years on this book without
really having a recurring villain of their own. Paul
Pelletier debuts as the new regular artist, and of course he's
a good match for a shiny, slightly tongue-in-cheek superhero
book like this one. Mind you, the purple/pink lighting
they're now using for all the scenes in the Exiles' base is
absolutely hideous, and the sooner they get rid of that, the
better. B
GHOST RIDER #1 - In which
Garth Ennis is handed one of the sillier concepts in the
Marvel Universe and then asked to take it seriously. And
he does his best, but can't quite keep a straight face when
recapping an origin story featuring a man called "Crash
Simpson." This is essentially a set-up issue trying to
sell us on the coolness of the Ghost Rider concept before we
even get to work on the story itself. It doesn't really
convince, because Ennis doesn't seem too sure himself.
Clayton Crain's art is hit-and-miss - the hell stuff looks
great, and his Ghost Rider is undoubtedly cool, but he
struggles badly with some inexpressive conversation scenes.
Might improve when the story hits its stride. B-
HOUSE OF M #6 - A book
which embodies the reasons why I changed the X-Axis format.
Technically, it wouldn't be true to say that nothing happens
in this issue. The heroes travel to Genosha and start a
fight. There are various little character moments along
the way. But basically, it's a whole issue of them
travelling to Genosha and starting a fight. I can
understand the desire to have a simple central plot to avoid
overcomplicating the job of the writers working on tie-in
issues, but dragging this plot out for eight issues is surely
a bad call. At the very least, it desperately needs a
B-plot, because the main story just isn't strong enough to
sustain interest. There are no twists, no real surprises
- the heroes discover the problem and act in an obvious way to
rectify it. This may be all very heroic, but it's not
much of a story. Eight issues of a straight line just
isn't enough, however pretty the art. B-
UNCANNY X-MEN #464 - The
House of M crossover continues, but with a drastic
shift of style on art, as Chris Bachalo takes over from Alan
Davis mid-story. This is presumably yet another
last-minute job for Bachalo, as once again he comes with five
inkers in tow. But, as with the X-Men: Age of Apocalypse
miniseries, the result is refreshingly clear compared with
Bachalo's art over the last few years. It's still far
from ideal for this sort of change to happen in the middle of
a storyline, but Bachalo does deliver some great character
designs and have great fun with the reality warps. The
storyline seems to be marking time a bit, with the heroes
obligingly stumbling upon the reality warp so that they can
fix it next issue. But overall, quite fun. B+
There's a new Article 10 on Monday at
Ninth Art, and other
stuff from me at
If Destroyed.
Next week, the House of M
crossover continues in Mutopia X #3; X-Men #175
begins a crossover with Black Panther; "Magnetic North"
continues in Ultimate X-Men #63; and Weapon X: Days
of Future Now reaches issue #3. Plus, there's a
second Gambit trade paperback, and a second volume of
Wolverine Classic.
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