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Also this week:
FANTASTIC FOUR: HOUSE OF M #1
- Slightly misnamed, really, because the House of M doesn't
have a Fantastic Four, and (with one obvious exception) the
characters don't even appear in this book. Instead, it's
Dr Doom as puppet ruler of Latveria, leading his own "heroic"
team. Nitpickers might point out that Dr Doom's actually
supposed to be stranded in another dimension at the moment,
begging the question of how he can be in House of M at
all, but I'll let that slide. It's basically the same
set up as most of the House of M stories - having
fulfilled Magneto's dreams first and foremost, the House of M
reality is trying to accommodate Doom as best it can within
that. Of course, since the best it has to offer him is
"puppet ruler", he's not going to put up with that for long.
It's a nice little Dr Doom story, and if the identity of the
It is blindingly obvious, it still makes for an interesting
relationship with Doom. Pretty good. A-
IRON MAN: HOUSE OF M #1 -
In which Iron Man simultaneously gets to run a company and
appear in something called Sapien Death Match, where
humans in robot suits fight one another for public
entertainment. In fairness, this turns out to be not
quite as silly as it sounds, since by all appearances the name
is just hype - they're not really death matches. It does
come across as an awkward set up, though, with the armour
stuff never really feeling like an organic part of Stark's
fantasy world. You get the feeling it's been bolted on
partly because it's meant to be an Iron Man story, and partly
because it's got Pat Lee on art. (As you'd expect, he's
great on the robots, not so good on the rest.) The
relationship between Tony and his father is well done, though,
and it's the sort of story that you can't do in the mainstream
universe due to Tony's dad being inconveniently deceased.
Mixed, but certainly not without interest. B
OCEAN #6 - Urk. The
much-delayed Ocean started back in October 2004, and
had a languid pace at the best of times. Still, there
were some interesting ideas in there, and it was more or less
succeeding in what it set out to do. This double-sized
final issue, though, is a mess. The first half is a
great big fight scene, done well enough, but not really what
you buy a book like Ocean for. The second half is
meant to be the huge impressive climax. I'd like to tell
you whether it worked or not, but unfortunately I haven't got
the faintest clue what's meant to be happening. It's
genuinely incomprehensible, and while it's clear enough that
the good guys win, I am left with absolutely no idea how or
why. I suppose there might have been a line of dialogue
six months that shed some light on it, but god knows nothing
here inspires me to go back and re-read the earlier issues to
check. Awful. D+
Last week's Article 10 is still
up at
Ninth Art.
Next week,
Ultimate X-Men #61 begins the new "Magnetic North"
story arc; and X-Men: The End reaches the penultimate
issue of book two. Otherwise, it's an oddball selection. The Mutopia X miniseries makes its
debut, and strangely enough, it's the only House of M
book out next week. Weapon X: Days of Future Now #1 begins
a five-issue miniseries tying up all those storylines which
were left dangling when Weapon X was axed mid-story.
And hell freezes over as NYX #6 hits the shelves -
originally solicited for 28 July 2004.
If you're collecting the trades,
Ultimate X-Men volume 11 collects "The Most Dangerous
Game", and X-Men collects "Golgotha", the first Peter
Milligan arc.
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