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So, then, welcome to San Francisco.
When Warren Ellis and Simone Bianchi were
first announced as the new creative team for Astonishing
X-Men, I had my doubts. They're certainly an
unusual choice. After all, the title was created as a
vehicle for Joss Whedon. And Whedon was a fan, who
clearly enjoyed getting to play with the characters from the
classic 1980s stories.
Ells is a very different writer.
His stories are much darker in tone. And he'd be the
first to agree that he comes to the genre as a professional
rather than as a fan. Nonetheless, over the last few
years, he's written a number of revamps and relaunches for
Marvel, a task that he seems to approach more as a writing
challenge: how can I make these things interesting?
Sometimes the result is a Nextwave, which genuinely
makes some old characters interesting. Sometimes it's
an Iron Man, which nails one of his pet themes onto a
character who didn't need it.
With that in mind, I was bracing myself
for the likelihood of some tinkering with the concept that
might well improve it, and then again, might well not.
As it turns out, we do indeed get a new
angle and a new status quo for the X-Men. It's the new
San Francisco setting, already dutifully set up by Ed
Brubaker in Uncanny X-Men. That's the big idea.
Now, I don't know who came up with the SF move, but it's
given such prominence in this issue that I can only assume
Ellis at least had a major hand in it.
The new status quo sees the X-Men as the
new superhero team of San Francisco, on excellent terms with
the local authorities, and going about their business in
unaccustomed peace and quiet. They've got a new base
which they're just breaking in, and they're all settling
into their new home, where things seem to be pretty much
great. Instead of being outcasts, the X-Men now find
themselves in a happy little refuge where they're probably
more popular than any of the other Marvel heroes.
This all seems a bit utopian to last for
long, but it's certainly good news to see the X-Men moving
to a setting that offers a break from the unremitting
bleakness of the last few years. If the X-Men are
going to cheer up a bit, I'm all for that.
Anyway, that's the setting. The
actual story is half an issue of gathering the team - in an
introductory rather than a literal sense - following by half
an issue of police procedural. A slightly awkward
ending suggests that Ellis is basically writing for the
trade and breaking when the page count runs out. But
he does make sure to keep the pace up, and it reads fine.
Armor takes over the old Kitty Pryde
neophyte role, and Storm is back from the outer wilderness
of Black Panther for a brief guest starring run.
Colossus has vanished altogether, presumably to appear in
Uncanny instead. Otherwise, our cast is much the
same as before. However, it has to be said that
they've all developed a tendency to talk in Ellisisms.
None of them are out of character, as such, but Ellis'
dialogue has a cadence as distinctive in its way as Chris
Claremont's. You know the sort of thing - "Henry,
there had better be coffee or else I will simply believe
there is no god."
The last time we saw Simone Bianchi in
these parts, he was drawing Jeph Loeb's Wolverine
arc. But let's not hold that against him; the plot may
have been unintelligble, but the pictures were beautiful.
This issue seems to have printed a little on the dark side,
apparently an occasional problem for Marvel colourists.
Consequently, it's a bit murky, but you can still tell that
there are some beautiful drawings.
My only real concern about Bianchi is his
predilection for baroque panel layouts. To be honest,
this issue doesn't give him a huge amount to work with.
There's an awful lot of standing around and talking.
But there are quite a few pages made up of random-shaped,
overlapping panels which are at best a prettifying
distraction from the story. Look at the third-last
page, for example - what the hell is going on with those
panels in the middle? And why did this casual
conversation call for an ultra-tight close-up on Wolverine's
eye? Bianchi draws beautifully, but I'm not so sold on
his storytelling instincts.
On the whole, though, this is a good
start - not the ground-up reimagining that I'd half
expected, but a snappy, direct story in an upbeat new
location.
Rating: A-
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